summaryrefslogtreecommitdiffstats
path: root/src/mesa/vbo/vbo_exec_array.c
diff options
context:
space:
mode:
authorBrian Paul <[email protected]>2012-05-09 12:08:47 -0600
committerBrian Paul <[email protected]>2012-05-11 16:13:14 -0600
commit014306578be1f7aeb883e7b22eb255eda82fa011 (patch)
treeb16055b495f538c9ce686a6fe431007a82e3324c /src/mesa/vbo/vbo_exec_array.c
parentda35c2b38c1419690b6647fbc2f930cb04c6877f (diff)
mesa: implement DEBUG_ALWAYS_FLUSH debug option
This flag has been around for a while but it wasn't actually used anywhere. Now, setting this flag causes a glFlush() to be issued after each drawing call (including glBegin/End, glDrawElements, glDrawArrays, glDrawPixels, glCopyPixels and glBitmap).
Diffstat (limited to 'src/mesa/vbo/vbo_exec_array.c')
-rw-r--r--src/mesa/vbo/vbo_exec_array.c16
1 files changed, 16 insertions, 0 deletions
diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c
index cc94e761bc1..9303ad719fc 100644
--- a/src/mesa/vbo/vbo_exec_array.c
+++ b/src/mesa/vbo/vbo_exec_array.c
@@ -614,6 +614,10 @@ vbo_draw_arrays(struct gl_context *ctx, GLenum mode, GLint start,
GL_TRUE, start, start + count - 1,
NULL);
}
+
+ if (MESA_DEBUG_FLAGS & DEBUG_ALWAYS_FLUSH) {
+ _mesa_flush(ctx);
+ }
}
@@ -803,6 +807,10 @@ vbo_validated_drawrangeelements(struct gl_context *ctx, GLenum mode,
check_buffers_are_unmapped(exec->array.inputs);
vbo->draw_prims( ctx, prim, 1, &ib,
index_bounds_valid, start, end, NULL );
+
+ if (MESA_DEBUG_FLAGS & DEBUG_ALWAYS_FLUSH) {
+ _mesa_flush(ctx);
+ }
}
@@ -1127,6 +1135,10 @@ vbo_validated_multidrawelements(struct gl_context *ctx, GLenum mode,
}
free(prim);
+
+ if (MESA_DEBUG_FLAGS & DEBUG_ALWAYS_FLUSH) {
+ _mesa_flush(ctx);
+ }
}
@@ -1201,6 +1213,10 @@ vbo_draw_transform_feedback(struct gl_context *ctx, GLenum mode,
check_buffers_are_unmapped(exec->array.inputs);
vbo->draw_prims(ctx, prim, 1, NULL,
GL_TRUE, 0, 0, obj);
+
+ if (MESA_DEBUG_FLAGS & DEBUG_ALWAYS_FLUSH) {
+ _mesa_flush(ctx);
+ }
}
/**