diff options
author | Keith Whitwell <[email protected]> | 2009-03-03 10:46:12 +0000 |
---|---|---|
committer | Keith Whitwell <[email protected]> | 2009-03-03 10:46:12 +0000 |
commit | c4d1f4607abf3dfbcfcffc5c67bb89d420d3381a (patch) | |
tree | cac8b185bf1508083360e7d4a204b4e1877a4f8d /src/mesa/vbo/vbo_exec_api.c | |
parent | eb8a1d96424cb732b0a723cb1fdba90958d24e16 (diff) |
vbo: use MapBufferRange where available
Previously would have to allocate a new VBO after firing a draw command
as subsequent call to Map() on old VBO might block if the driver had
submitted the commands to hardware.
Diffstat (limited to 'src/mesa/vbo/vbo_exec_api.c')
-rw-r--r-- | src/mesa/vbo/vbo_exec_api.c | 62 |
1 files changed, 36 insertions, 26 deletions
diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c index 093e3d21678..4c8d0c25a49 100644 --- a/src/mesa/vbo/vbo_exec_api.c +++ b/src/mesa/vbo/vbo_exec_api.c @@ -62,7 +62,7 @@ static void vbo_exec_wrap_buffers( struct vbo_exec_context *exec ) if (exec->vtx.prim_count == 0) { exec->vtx.copied.nr = 0; exec->vtx.vert_count = 0; - exec->vtx.vbptr = (GLfloat *)exec->vtx.buffer_map; + exec->vtx.buffer_ptr = exec->vtx.buffer_map; } else { GLuint last_begin = exec->vtx.prim[exec->vtx.prim_count-1].begin; @@ -80,7 +80,7 @@ static void vbo_exec_wrap_buffers( struct vbo_exec_context *exec ) /* Execute the buffer and save copied vertices. */ if (exec->vtx.vert_count) - vbo_exec_vtx_flush( exec ); + vbo_exec_vtx_flush( exec, GL_FALSE ); else { exec->vtx.prim_count = 0; exec->vtx.copied.nr = 0; @@ -121,9 +121,9 @@ void vbo_exec_vtx_wrap( struct vbo_exec_context *exec ) assert(exec->vtx.max_vert - exec->vtx.vert_count > exec->vtx.copied.nr); for (i = 0 ; i < exec->vtx.copied.nr ; i++) { - _mesa_memcpy( exec->vtx.vbptr, data, + _mesa_memcpy( exec->vtx.buffer_ptr, data, exec->vtx.vertex_size * sizeof(GLfloat)); - exec->vtx.vbptr += exec->vtx.vertex_size; + exec->vtx.buffer_ptr += exec->vtx.vertex_size; data += exec->vtx.vertex_size; exec->vtx.vert_count++; } @@ -252,9 +252,10 @@ static void vbo_exec_wrap_upgrade_vertex( struct vbo_exec_context *exec, exec->vtx.attrsz[attr] = newsz; exec->vtx.vertex_size += newsz - oldsz; - exec->vtx.max_vert = VBO_VERT_BUFFER_SIZE / exec->vtx.vertex_size; + exec->vtx.max_vert = ((VBO_VERT_BUFFER_SIZE - exec->vtx.buffer_used) / + (exec->vtx.vertex_size * sizeof(GLfloat))); exec->vtx.vert_count = 0; - exec->vtx.vbptr = (GLfloat *)exec->vtx.buffer_map; + exec->vtx.buffer_ptr = exec->vtx.buffer_map; /* Recalculate all the attrptr[] values @@ -280,10 +281,10 @@ static void vbo_exec_wrap_upgrade_vertex( struct vbo_exec_context *exec, if (exec->vtx.copied.nr) { GLfloat *data = exec->vtx.copied.buffer; - GLfloat *dest = exec->vtx.vbptr; + GLfloat *dest = exec->vtx.buffer_ptr; GLuint j; - assert(exec->vtx.vbptr == (GLfloat *)exec->vtx.buffer_map); + assert(exec->vtx.buffer_ptr == exec->vtx.buffer_map); for (i = 0 ; i < exec->vtx.copied.nr ; i++) { for (j = 0 ; j < VBO_ATTRIB_MAX ; j++) { @@ -309,7 +310,7 @@ static void vbo_exec_wrap_upgrade_vertex( struct vbo_exec_context *exec, } } - exec->vtx.vbptr = dest; + exec->vtx.buffer_ptr = dest; exec->vtx.vert_count += exec->vtx.copied.nr; exec->vtx.copied.nr = 0; } @@ -374,9 +375,9 @@ do { \ GLuint i; \ \ for (i = 0; i < exec->vtx.vertex_size; i++) \ - exec->vtx.vbptr[i] = exec->vtx.vertex[i]; \ + exec->vtx.buffer_ptr[i] = exec->vtx.vertex[i]; \ \ - exec->vtx.vbptr += exec->vtx.vertex_size; \ + exec->vtx.buffer_ptr += exec->vtx.vertex_size; \ exec->ctx->Driver.NeedFlush |= FLUSH_STORED_VERTICES; \ \ if (++exec->vtx.vert_count >= exec->vtx.max_vert) \ @@ -533,7 +534,7 @@ static void GLAPIENTRY vbo_exec_Begin( GLenum mode ) * begin/end pairs. */ if (exec->vtx.vertex_size && !exec->vtx.attrsz[0]) - vbo_exec_FlushVertices( ctx, ~0 ); + vbo_exec_FlushVertices_internal( ctx, GL_FALSE ); i = exec->vtx.prim_count++; exec->vtx.prim[i].mode = mode; @@ -567,7 +568,7 @@ static void GLAPIENTRY vbo_exec_End( void ) ctx->Driver.CurrentExecPrimitive = PRIM_OUTSIDE_BEGIN_END; if (exec->vtx.prim_count == VBO_MAX_PRIM) - vbo_exec_vtx_flush( exec ); + vbo_exec_vtx_flush( exec, GL_FALSE ); } else _mesa_error( ctx, GL_INVALID_OPERATION, "glEnd" ); @@ -673,23 +674,19 @@ void vbo_use_buffer_objects(GLcontext *ctx) */ GLuint bufName = 0xaabbccdd; GLenum target = GL_ARRAY_BUFFER_ARB; - GLenum access = GL_READ_WRITE_ARB; GLenum usage = GL_STREAM_DRAW_ARB; - GLsizei size = VBO_VERT_BUFFER_SIZE * sizeof(GLfloat); + GLsizei size = VBO_VERT_BUFFER_SIZE; /* Make sure this func is only used once */ assert(exec->vtx.bufferobj == ctx->Array.NullBufferObj); if (exec->vtx.buffer_map) { _mesa_align_free(exec->vtx.buffer_map); + exec->vtx.buffer_map = NULL; } /* Allocate a real buffer object now */ exec->vtx.bufferobj = ctx->Driver.NewBufferObject(ctx, bufName, target); ctx->Driver.BufferData(ctx, target, size, NULL, usage, exec->vtx.bufferobj); - - /* and map it */ - exec->vtx.buffer_map - = ctx->Driver.MapBuffer(ctx, target, access, exec->vtx.bufferobj); } @@ -708,7 +705,7 @@ void vbo_exec_vtx_init( struct vbo_exec_context *exec ) &exec->vtx.bufferobj, ctx->Array.NullBufferObj); - exec->vtx.buffer_map = ALIGN_MALLOC(VBO_VERT_BUFFER_SIZE * sizeof(GLfloat), 64); + exec->vtx.buffer_map = (GLfloat *)ALIGN_MALLOC(VBO_VERT_BUFFER_SIZE, 64); vbo_exec_vtxfmt_init( exec ); @@ -755,21 +752,34 @@ void vbo_exec_BeginVertices( GLcontext *ctx ) // vbo_exec_vtx_map( exec ); } -void vbo_exec_FlushVertices( GLcontext *ctx, GLuint flags ) +void vbo_exec_FlushVertices_internal( GLcontext *ctx, GLboolean unmap ) { struct vbo_exec_context *exec = &vbo_context(ctx)->exec; - if (exec->ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) - return; - - if (exec->vtx.vert_count) { - vbo_exec_vtx_flush( exec ); + if (exec->vtx.vert_count || unmap) { + vbo_exec_vtx_flush( exec, unmap ); } if (exec->vtx.vertex_size) { vbo_exec_copy_to_current( exec ); reset_attrfv( exec ); } +} + + + +void vbo_exec_FlushVertices( GLcontext *ctx, GLuint flags ) +{ + struct vbo_exec_context *exec = &vbo_context(ctx)->exec; + + if (0) _mesa_printf("%s\n", __FUNCTION__); + + if (exec->ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) { + if (0) _mesa_printf("%s - inside begin/end\n", __FUNCTION__); + return; + } + + vbo_exec_FlushVertices_internal( ctx, GL_TRUE ); /* Need to do this to ensure BeginVertices gets called again: */ |