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authorBrian Paul <[email protected]>2018-01-24 09:14:35 -0700
committerBrian Paul <[email protected]>2018-01-29 08:35:14 -0700
commit0d044f7d619c56c67d8235312363d93e2362248f (patch)
tree14c151223842438d386f5369075b007f44d4c377 /src/mesa/vbo/vbo_exec_api.c
parentd9894ede02d13735c62da3e0ace9e9c647e2956a (diff)
mesa/vbo: replace vbo_draw_method() with _mesa_set_drawing_arrays()
The arrays specified by ctx->Array._DrawArrays are used for all vertex drawing via vbo_context::draw_prims(). Different arrays are used for immediate mode, vertex arrays, display lists, etc. Changing from one to another requires updating derived/driver array state. Before, we indirectly specifid the arrays with the gl_draw_method values. Now we just directly specify the arrays instead. This is simpler and will allow a subsequent display list optimization. In the future, it might make sense to get rid of ctx->Array._DrawArrays entirely and just pass the arrays as another parameter to vbo_context::draw_prims(). Reviewed-by: Mathias Fröhlich <[email protected]>
Diffstat (limited to 'src/mesa/vbo/vbo_exec_api.c')
-rw-r--r--src/mesa/vbo/vbo_exec_api.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c
index 881255ceb72..64e792bfa2c 100644
--- a/src/mesa/vbo/vbo_exec_api.c
+++ b/src/mesa/vbo/vbo_exec_api.c
@@ -770,7 +770,7 @@ vbo_exec_Begin(GLenum mode)
return;
}
- vbo_draw_method(vbo_context(ctx), DRAW_BEGIN_END);
+ _mesa_set_drawing_arrays(ctx, exec->vtx.inputs);
if (ctx->NewState) {
_mesa_update_state(ctx);