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authorBrian Paul <[email protected]>2013-01-24 16:32:42 -0700
committerBrian Paul <[email protected]>2013-01-25 15:41:41 -0700
commit7a89f08a22eb83ed2f0c51e516397d6415e64a3d (patch)
treeff6eea2c5f4afc7f3c10a80e370c488db7fe4173 /src/mesa/vbo/vbo_exec_api.c
parentb13c534f1479549e53b9896ea4d25d79f8466c24 (diff)
vbo: add a null pointer check to handle OOM instead of crashing
Note: This is a candidate for the 9.0 branch.
Diffstat (limited to 'src/mesa/vbo/vbo_exec_api.c')
-rw-r--r--src/mesa/vbo/vbo_exec_api.c5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c
index 985f2209c10..353f8cfde34 100644
--- a/src/mesa/vbo/vbo_exec_api.c
+++ b/src/mesa/vbo/vbo_exec_api.c
@@ -124,6 +124,11 @@ void vbo_exec_vtx_wrap( struct vbo_exec_context *exec )
*/
vbo_exec_wrap_buffers( exec );
+ if (!exec->vtx.buffer_ptr) {
+ /* probably ran out of memory earlier when allocating the VBO */
+ return;
+ }
+
/* Copy stored stored vertices to start of new list.
*/
assert(exec->vtx.max_vert - exec->vtx.vert_count > exec->vtx.copied.nr);