diff options
author | Keith Whitwell <[email protected]> | 2006-10-30 20:16:35 +0000 |
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committer | Keith Whitwell <[email protected]> | 2006-10-30 20:16:35 +0000 |
commit | fd2756006a0baf63f60548d8f509de5b9a143608 (patch) | |
tree | dab83baaadc0ffd77c5dfa31a0e30084288683e6 /src/mesa/vbo/vbo_exec.h | |
parent | e8abd098b36c30d76b4c396970fd793ae58e0702 (diff) |
Move edgeflag into the VERT_ATTRIB_SEVEN slot. This means that our
NV_vertex_program implementation has slightly incorrect aliasing
behaviour. I think this is reasonable given the simplification and
the fact that the mainstream ARB_vp continues to have the correct
behaviour.
Diffstat (limited to 'src/mesa/vbo/vbo_exec.h')
-rw-r--r-- | src/mesa/vbo/vbo_exec.h | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/mesa/vbo/vbo_exec.h b/src/mesa/vbo/vbo_exec.h index ef158de825a..e1fc7b27944 100644 --- a/src/mesa/vbo/vbo_exec.h +++ b/src/mesa/vbo/vbo_exec.h @@ -87,9 +87,6 @@ struct vbo_exec_context GLfloat *vbptr; /* cursor, points into buffer */ GLfloat vertex[VBO_ATTRIB_MAX*4]; /* current vertex */ - GLfloat *current[VBO_ATTRIB_MAX]; /* points into ctx->Current, ctx->Light.Material */ - GLfloat CurrentFloatEdgeFlag; - GLuint vert_count; GLuint max_vert; struct vbo_exec_copied_vtx copied; |