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author | Brian Paul <[email protected]> | 2013-05-01 19:15:33 -0600 |
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committer | Brian Paul <[email protected]> | 2013-05-02 09:03:15 -0600 |
commit | 79679e258b7aa4b1dc672c03795d47456893f881 (patch) | |
tree | c6996e1d6784534b7d87548a18272996c85c4b3d /src/mesa/vbo/vbo_exec.h | |
parent | d0102500bdc123984a2cfc95d4f2710f8c90e898 (diff) |
vbo: add new vbo_initialize_exec_dispatch(), vbo_initialize_save_dispatch()
First step in simplifying the vertex array / glDraw dispatch code.
Reviewed-by: Jose Fonseca <[email protected]>
Diffstat (limited to 'src/mesa/vbo/vbo_exec.h')
0 files changed, 0 insertions, 0 deletions