diff options
author | Marek Olšák <[email protected]> | 2019-05-09 21:04:23 -0400 |
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committer | Marek Olšák <[email protected]> | 2019-05-29 21:13:35 -0400 |
commit | b5697c311b6f29dee40b96c48bad3279e3667c1e (patch) | |
tree | d0708cd5249ec8d3535bda8134f91ea79af2ffde /src/mesa/vbo/vbo_exec.h | |
parent | 0f1b68ebeeee196ced42d8ac66d231338b507bad (diff) |
Change a few frequented uses of DEBUG to !NDEBUG
debugoptimized builds don't define NDEBUG, but they also don't define
DEBUG. We want to enable cheap debug code for these builds.
I only chose those occurences that I care about.
Reviewed-by: Mathias Fröhlich <[email protected]>
Diffstat (limited to 'src/mesa/vbo/vbo_exec.h')
-rw-r--r-- | src/mesa/vbo/vbo_exec.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/vbo/vbo_exec.h b/src/mesa/vbo/vbo_exec.h index 1170883f871..2624dcec0f2 100644 --- a/src/mesa/vbo/vbo_exec.h +++ b/src/mesa/vbo/vbo_exec.h @@ -111,7 +111,7 @@ struct vbo_exec_context /* Which flags to set in vbo_exec_begin_vertices() */ GLbitfield begin_vertices_flags; -#ifdef DEBUG +#ifndef NDEBUG GLint flush_call_depth; #endif }; |