diff options
author | Keith Whitwell <[email protected]> | 2006-10-29 09:46:11 +0000 |
---|---|---|
committer | Keith Whitwell <[email protected]> | 2006-10-29 09:46:11 +0000 |
commit | fd12b37dbada6f945a94b93ecf332d0b6a8eef06 (patch) | |
tree | 008b6ac0cd96261d838f05db95f4d1521de523e4 /src/mesa/vbo/vbo_exec.c | |
parent | a90ab5290c6364535ef1ba4f7c09065f177287e9 (diff) |
Checkpoint of new vbo-building code. Currently builds regular arrays
rather than VBO's - VBOs are easy but need to look closer at the
driver interface. The trivial/tri demo works.
Diffstat (limited to 'src/mesa/vbo/vbo_exec.c')
-rw-r--r-- | src/mesa/vbo/vbo_exec.c | 227 |
1 files changed, 227 insertions, 0 deletions
diff --git a/src/mesa/vbo/vbo_exec.c b/src/mesa/vbo/vbo_exec.c new file mode 100644 index 00000000000..4499803b8c7 --- /dev/null +++ b/src/mesa/vbo/vbo_exec.c @@ -0,0 +1,227 @@ +/* + * Mesa 3-D graphics library + * Version: 6.3 + * + * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: + * Keith Whitwell <[email protected]> + */ + + +#include "api_arrayelt.h" +#include "glheader.h" +#include "imports.h" +#include "context.h" +#include "macros.h" +#include "mtypes.h" +#include "dlist.h" +#include "vtxfmt.h" + +#include "vbo_context.h" + + +#define NR_LEGACY_ATTRIBS 16 +#define NR_GENERIC_ATTRIBS 16 +#define NR_MAT_ATTRIBS 12 + +static void init_legacy_currval(GLcontext *ctx) +{ + struct vbo_exec_context *exec = &vbo_context(ctx)->exec; + struct gl_client_array *arrays = exec->legacy_currval; + GLuint i; + + memset(arrays, 0, sizeof(*arrays) * NR_LEGACY_ATTRIBS); + + /* Set up a constant (StrideB == 0) array for each current + * attribute: + */ + for (i = 0; i < NR_LEGACY_ATTRIBS; i++) { + struct gl_client_array *cl = &arrays[i]; + + switch (i) { + case VBO_ATTRIB_EDGEFLAG: + cl->Type = GL_UNSIGNED_BYTE; + cl->Ptr = (const void *)&ctx->Current.EdgeFlag; + break; + case VBO_ATTRIB_INDEX: + cl->Type = GL_FLOAT; + cl->Ptr = (const void *)&ctx->Current.Index; + break; + default: + cl->Type = GL_FLOAT; + cl->Ptr = (const void *)ctx->Current.Attrib[i]; + break; + } + + /* This will have to be determined at runtime: + */ + cl->Size = 1; + cl->Stride = 0; + cl->StrideB = 0; + cl->Enabled = 1; + cl->BufferObj = ctx->Array.NullBufferObj; + } +} + + +static void init_generic_currval(GLcontext *ctx) +{ + struct vbo_exec_context *exec = &vbo_context(ctx)->exec; + struct gl_client_array *arrays = exec->generic_currval; + GLuint i; + + memset(arrays, 0, sizeof(*arrays) * NR_GENERIC_ATTRIBS); + + for (i = 0; i < NR_GENERIC_ATTRIBS; i++) { + struct gl_client_array *cl = &arrays[i]; + + /* This will have to be determined at runtime: + */ + cl->Size = 1; + + cl->Type = GL_FLOAT; + cl->Ptr = (const void *)ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + i]; + cl->Stride = 0; + cl->StrideB = 0; + cl->Enabled = 1; + cl->BufferObj = ctx->Array.NullBufferObj; + } +} + + +static void init_mat_currval(GLcontext *ctx) +{ + struct vbo_exec_context *exec = &vbo_context(ctx)->exec; + struct gl_client_array *arrays = exec->mat_currval; + GLuint i; + + memset(arrays, 0, sizeof(*arrays) * NR_GENERIC_ATTRIBS); + + /* Set up a constant (StrideB == 0) array for each current + * attribute: + */ + for (i = 0; i < NR_GENERIC_ATTRIBS; i++) { + struct gl_client_array *cl = &arrays[i]; + + /* Size is fixed for the material attributes, for others will + * be determined at runtime: + */ + switch (i - VERT_ATTRIB_GENERIC0) { + case MAT_ATTRIB_FRONT_SHININESS: + case MAT_ATTRIB_BACK_SHININESS: + cl->Size = 1; + break; + case MAT_ATTRIB_FRONT_INDEXES: + case MAT_ATTRIB_BACK_INDEXES: + cl->Size = 3; + break; + default: + cl->Size = 4; + break; + } + + if (i < MAT_ATTRIB_MAX) + cl->Ptr = (const void *)ctx->Light.Material.Attrib[i]; + else + cl->Ptr = (const void *)ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + i]; + + cl->Type = GL_FLOAT; + cl->Stride = 0; + cl->StrideB = 0; + cl->Enabled = 1; + cl->BufferObj = ctx->Array.NullBufferObj; + } +} + + +void vbo_exec_init( GLcontext *ctx ) +{ + struct vbo_exec_context *exec = &vbo_context(ctx)->exec; + + exec->ctx = ctx; + + /* Initialize the arrayelt helper + */ + if (!ctx->aelt_context && + !_ae_create_context( ctx )) + return; + + vbo_exec_vtx_init( exec ); + vbo_exec_array_init( exec ); + + init_legacy_currval( ctx ); + init_generic_currval( ctx ); + init_mat_currval( ctx ); + + ctx->Driver.NeedFlush = 0; + ctx->Driver.CurrentExecPrimitive = PRIM_OUTSIDE_BEGIN_END; + ctx->Driver.FlushVertices = vbo_exec_FlushVertices; + + exec->eval.recalculate_maps = 1; +} + + +void vbo_exec_destroy( GLcontext *ctx ) +{ + struct vbo_exec_context *exec = &vbo_context(ctx)->exec; + + if (ctx->aelt_context) { + _ae_destroy_context( ctx ); + ctx->aelt_context = NULL; + } + + vbo_exec_vtx_destroy( exec ); + vbo_exec_array_destroy( exec ); +} + +/* Really want to install these callbacks to a central facility to be + * invoked according to the state flags. That will have to wait for a + * mesa rework: + */ +void vbo_exec_invalidate_state( GLcontext *ctx, GLuint new_state ) +{ + struct vbo_exec_context *exec = &vbo_context(ctx)->exec; + + if (new_state & (_NEW_PROGRAM|_NEW_EVAL)) + exec->eval.recalculate_maps = 1; + + _ae_invalidate_state(ctx, new_state); +} + + +void vbo_exec_wakeup( GLcontext *ctx ) +{ + struct vbo_exec_context *exec = &vbo_context(ctx)->exec; + + ctx->Driver.FlushVertices = vbo_exec_FlushVertices; + ctx->Driver.NeedFlush |= FLUSH_UPDATE_CURRENT; + + /* Hook our functions into exec and compile dispatch tables. + */ + _mesa_install_exec_vtxfmt( ctx, &exec->vtxfmt ); + + /* Assume we haven't been getting state updates either: + */ + vbo_exec_invalidate_state( ctx, ~0 ); +} + + + |