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authorEric Anholt <[email protected]>2012-10-09 15:49:55 -0700
committerEric Anholt <[email protected]>2012-10-15 11:53:23 -0700
commitc0120c250945dd4cc56685ab92e053fb60b661e9 (patch)
tree65d9117324247a5416528fc4fe905fed3af4fb87 /src/mesa/vbo/vbo_exec.c
parent4f9d351ef186314a58e58795936de38e1b765f18 (diff)
mesa: Remove support for NV_vertex_program's attribute evaluation.
Note that the MAP2 getters were missing from the implementation. Neat. v2: Rebase on top of get.c changes. Reviewed-by: Brian Paul <[email protected]> (v1)
Diffstat (limited to 'src/mesa/vbo/vbo_exec.c')
-rw-r--r--src/mesa/vbo/vbo_exec.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/vbo/vbo_exec.c b/src/mesa/vbo/vbo_exec.c
index 0763f0d4d58..81a4d25ff03 100644
--- a/src/mesa/vbo/vbo_exec.c
+++ b/src/mesa/vbo/vbo_exec.c
@@ -89,7 +89,7 @@ void vbo_exec_invalidate_state( struct gl_context *ctx, GLuint new_state )
exec->array.recalculate_inputs = GL_TRUE;
}
- if (new_state & (_NEW_PROGRAM|_NEW_EVAL))
+ if (new_state & _NEW_EVAL)
exec->eval.recalculate_maps = 1;
_ae_invalidate_state(ctx, new_state);