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authorBrian Paul <[email protected]>2011-09-30 21:03:42 -0600
committerBrian Paul <[email protected]>2011-10-01 08:16:36 -0600
commit9520f483b8f1e45fa474674b415554988de5d8d3 (patch)
treeabb7498ff771c9c0b1bc9034365170e2bf416ead /src/mesa/vbo/vbo_context.h
parentc707ffa587137bda42ed557e2c5f6bb7ee02aca3 (diff)
mesa: s/INLINE/inline/
INLINE is still seen in some files (some generated files, etc) but this is a good start. Acked-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/vbo/vbo_context.h')
-rw-r--r--src/mesa/vbo/vbo_context.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/vbo/vbo_context.h b/src/mesa/vbo/vbo_context.h
index 2ded6ccbff2..ef8a2a2b676 100644
--- a/src/mesa/vbo/vbo_context.h
+++ b/src/mesa/vbo/vbo_context.h
@@ -86,7 +86,7 @@ struct vbo_context {
};
-static INLINE struct vbo_context *vbo_context(struct gl_context *ctx)
+static inline struct vbo_context *vbo_context(struct gl_context *ctx)
{
return (struct vbo_context *)(ctx->swtnl_im);
}
@@ -96,7 +96,7 @@ static INLINE struct vbo_context *vbo_context(struct gl_context *ctx)
* Return VP_x token to indicate whether we're running fixed-function
* vertex transformation, an NV vertex program or ARB vertex program/shader.
*/
-static INLINE enum vp_mode
+static inline enum vp_mode
get_program_mode( struct gl_context *ctx )
{
if (!ctx->VertexProgram._Current)