diff options
author | Dave Airlie <[email protected]> | 2015-02-20 11:41:01 +1000 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2015-05-08 10:21:01 +1000 |
commit | c4254ee526145ce9bab227264226f5d6f741ff0e (patch) | |
tree | eda4ffd85f22cc6eb02026f339a847e0990b8a59 /src/mesa/vbo/vbo_context.h | |
parent | ad208d975a6d3aebe14f7c2c16039ee200d8b30c (diff) |
mesa/vbo: add support for 64-bit vertex attributes. (v1)
This adds support in the vbo and array code to handle
double vertex attributes.
v0.2: merge code to handle doubles in vbo layer.
v1: don't use v0, merge api_array elt code.
Acked-by: Ilia Mirkin <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/mesa/vbo/vbo_context.h')
-rw-r--r-- | src/mesa/vbo/vbo_context.h | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/src/mesa/vbo/vbo_context.h b/src/mesa/vbo/vbo_context.h index 6099b56e661..a376efe34a7 100644 --- a/src/mesa/vbo/vbo_context.h +++ b/src/mesa/vbo/vbo_context.h @@ -146,6 +146,7 @@ vbo_attrtype_to_integer_flag(GLenum format) { switch (format) { case GL_FLOAT: + case GL_DOUBLE: return GL_FALSE; case GL_INT: case GL_UNSIGNED_INT: @@ -156,6 +157,22 @@ vbo_attrtype_to_integer_flag(GLenum format) } } +static inline GLboolean +vbo_attrtype_to_double_flag(GLenum format) +{ + switch (format) { + case GL_FLOAT: + case GL_INT: + case GL_UNSIGNED_INT: + return GL_FALSE; + case GL_DOUBLE: + return GL_TRUE; + default: + assert(0); + return GL_FALSE; + } +} + /** * Return default component values for the given format. * The return type is an array of fi_types, because that's how we declare |