diff options
author | Kenneth Graunke <[email protected]> | 2013-03-20 23:58:03 -0700 |
---|---|---|
committer | Kenneth Graunke <[email protected]> | 2013-09-03 11:30:15 -0700 |
commit | 644fbbd3ebe58ee2237395904f83e085f221d52d (patch) | |
tree | de889a4daa03c7282b143f5696b44920aff433f1 /src/mesa/vbo/vbo_context.h | |
parent | 6e143af66d679060136815ed85626eba3079cbb6 (diff) |
mesa: Rename gl_context::swtnl_im to vbo_context; use proper type.
The main GL context's swtnl_im field is the VBO module's vbo_context
structure. Using the name "swtnl" in the name is confusing since
some drivers use hardware texturing and lighting, but still rely on the
VBO module for drawing.
v2: Forward declare the type and use that instead of void *
(suggested by Eric Anholt).
v3: Remove unnecessary cast (pointed out by by Topi Pohjolainen).
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Paul Berry <[email protected]>
Diffstat (limited to 'src/mesa/vbo/vbo_context.h')
-rw-r--r-- | src/mesa/vbo/vbo_context.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/vbo/vbo_context.h b/src/mesa/vbo/vbo_context.h index 27fae83a5c9..1680e23dcf3 100644 --- a/src/mesa/vbo/vbo_context.h +++ b/src/mesa/vbo/vbo_context.h @@ -90,7 +90,7 @@ struct vbo_context { static inline struct vbo_context *vbo_context(struct gl_context *ctx) { - return (struct vbo_context *)(ctx->swtnl_im); + return ctx->vbo_context; } |