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author | Kenneth Graunke <[email protected]> | 2012-11-29 21:00:27 -0800 |
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committer | Kenneth Graunke <[email protected]> | 2014-01-31 17:50:07 -0800 |
commit | f3c6d6f1e151f6a44a76038dccebe4434038dcb1 (patch) | |
tree | d84f50e7ca0eaf8e75d070e5a67f36aab8ec8444 /src/mesa/vbo/vbo_context.c | |
parent | 20d9286f71253004a91acbcf4c257e84ee7df077 (diff) |
i965: Update 3DSTATE_PS, 3DSTATE_WM, and add 3DSTATE_PS_EXTRA.
v2: Fix setting of GEN8_PSX_ATTRIBUTE_ENABLE after rebases.
v3: Add missing binding table entry counts. Don't worry about alpha
testing or alpha to coverage when setting the "Kill Pixel" bit;
those are specified in 3DSTATE_PS_BLEND (caught by Eric Anholt).
Drop unused _NEW_BUFFERS. Tidy comments.
v4: Rebase on Paul Berry's changes to CurrentFragmentProgram.
v5: Re-enable line stippling. It doesn't crash or anything.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]> [v3]
Diffstat (limited to 'src/mesa/vbo/vbo_context.c')
0 files changed, 0 insertions, 0 deletions