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authorMathias Fröhlich <[email protected]>2018-03-16 06:34:35 +0100
committerMathias Fröhlich <[email protected]>2018-03-22 04:58:52 +0100
commitc4c56ff303e39f55e7940b33e8afeafa80b26280 (patch)
treeabcf9d3364258333e08d80ad2ef94601c64bfe33 /src/mesa/vbo/vbo_context.c
parent6307d1be0a746bf30efe6d9c057ef5bad75ba183 (diff)
vbo: Move vbo_bind_arrays into a dd_driver_functions draw callback.
Factor out that common call into the almost single place. Remove the _mesa_set_drawing_arrays call from vbo_{exec,save}_draw code paths as the function is now called through vbo_bind_arrays. Prepare updating the list of struct gl_vertex_array entries via calling _vbo_update_inputs for being pushed into those drivers that finally work on that long list of gl_vertex_array pointers. Reviewed-by: Brian Paul <[email protected]> Signed-off-by: Mathias Fröhlich <[email protected]>
Diffstat (limited to 'src/mesa/vbo/vbo_context.c')
-rw-r--r--src/mesa/vbo/vbo_context.c27
1 files changed, 27 insertions, 0 deletions
diff --git a/src/mesa/vbo/vbo_context.c b/src/mesa/vbo/vbo_context.c
index bef2b47fdff..28f494839e3 100644
--- a/src/mesa/vbo/vbo_context.c
+++ b/src/mesa/vbo/vbo_context.c
@@ -309,6 +309,31 @@ vbo_set_indirect_draw_func(struct gl_context *ctx,
}
+/**
+ * Examine the enabled vertex arrays to set the exec->array.inputs[] values.
+ * These will point to the arrays to actually use for drawing. Some will
+ * be user-provided arrays, other will be zero-stride const-valued arrays.
+ */
+static void
+vbo_bind_arrays(struct gl_context *ctx)
+{
+ struct vbo_context *vbo = vbo_context(ctx);
+ struct vbo_exec_context *exec = &vbo->exec;
+
+ _mesa_set_drawing_arrays(ctx, vbo->draw_arrays.inputs);
+
+ if (exec->array.recalculate_inputs) {
+ /* Finally update the inputs array */
+ _vbo_update_inputs(ctx, &vbo->draw_arrays);
+ ctx->NewDriverState |= ctx->DriverFlags.NewArray;
+ exec->array.recalculate_inputs = GL_FALSE;
+ }
+
+ assert(ctx->NewState == 0);
+ assert(ctx->Array._DrawVAO->NewArrays == 0);
+}
+
+
void
_vbo_draw(struct gl_context *ctx, const struct _mesa_prim *prims,
GLuint nr_prims, const struct _mesa_index_buffer *ib,
@@ -317,6 +342,7 @@ _vbo_draw(struct gl_context *ctx, const struct _mesa_prim *prims,
unsigned tfb_stream, struct gl_buffer_object *indirect)
{
struct vbo_context *vbo = vbo_context(ctx);
+ vbo_bind_arrays(ctx);
vbo->draw_prims(ctx, prims, nr_prims, ib, index_bounds_valid,
min_index, max_index, tfb_vertcount, tfb_stream, indirect);
}
@@ -332,6 +358,7 @@ _vbo_draw_indirect(struct gl_context *ctx, GLuint mode,
const struct _mesa_index_buffer *ib)
{
struct vbo_context *vbo = vbo_context(ctx);
+ vbo_bind_arrays(ctx);
vbo->draw_indirect_prims(ctx, mode, indirect_data, indirect_offset,
draw_count, stride, indirect_draw_count_buffer,
indirect_draw_count_offset, ib);