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authorBrian Paul <[email protected]>2012-05-08 11:41:03 -0600
committerBrian Paul <[email protected]>2012-05-11 16:13:14 -0600
commit1bc16bf98a1b5a4cca0c0ae2a80ba7982c6e4651 (patch)
treec66295b3f10537f9543ffea9afb08fef8eaddb92 /src/mesa/vbo/vbo_attrib_tmp.h
parentf2724905469bbcde820b9ece2e4f44a610a75a65 (diff)
mesa: fix glMaterial / dlist bug
When glColorMaterial() is used to latch glColor commands to a material attribute, glMaterial calls to change that material should become no-ops. This failed to work properly when the glMaterial call was inside a display list. This removes the Material function from the vbo_attrib_tmp.h template file. We have separate/different implementations for the "save" and "exec" cases now. NOTE: This is a candidate for the 8.0 branch.
Diffstat (limited to 'src/mesa/vbo/vbo_attrib_tmp.h')
-rw-r--r--src/mesa/vbo/vbo_attrib_tmp.h58
1 files changed, 0 insertions, 58 deletions
diff --git a/src/mesa/vbo/vbo_attrib_tmp.h b/src/mesa/vbo/vbo_attrib_tmp.h
index 0bf5c91658d..d3fc77eefde 100644
--- a/src/mesa/vbo/vbo_attrib_tmp.h
+++ b/src/mesa/vbo/vbo_attrib_tmp.h
@@ -792,63 +792,6 @@ TAG(VertexAttrib4fvNV)(GLuint index, const GLfloat * v)
}
-
-#define MAT( ATTR, N, face, params ) \
-do { \
- if (face != GL_BACK) \
- MAT_ATTR( ATTR, N, params ); /* front */ \
- if (face != GL_FRONT) \
- MAT_ATTR( ATTR + 1, N, params ); /* back */ \
-} while (0)
-
-
-/* Colormaterial conflicts are dealt with later.
- */
-static void GLAPIENTRY
-TAG(Materialfv)(GLenum face, GLenum pname,
- const GLfloat * params)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- if (face != GL_FRONT && face != GL_BACK && face != GL_FRONT_AND_BACK) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glMaterial(invalid face)");
- return;
- }
-
- switch (pname) {
- case GL_EMISSION:
- MAT(VBO_ATTRIB_MAT_FRONT_EMISSION, 4, face, params);
- break;
- case GL_AMBIENT:
- MAT(VBO_ATTRIB_MAT_FRONT_AMBIENT, 4, face, params);
- break;
- case GL_DIFFUSE:
- MAT(VBO_ATTRIB_MAT_FRONT_DIFFUSE, 4, face, params);
- break;
- case GL_SPECULAR:
- MAT(VBO_ATTRIB_MAT_FRONT_SPECULAR, 4, face, params);
- break;
- case GL_SHININESS:
- if (*params < 0 || *params > ctx->Const.MaxShininess)
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glMaterial(invalid shininess: %f out range [0, %f])",
- *params, ctx->Const.MaxShininess);
- else
- MAT(VBO_ATTRIB_MAT_FRONT_SHININESS, 1, face, params);
- break;
- case GL_COLOR_INDEXES:
- MAT(VBO_ATTRIB_MAT_FRONT_INDEXES, 3, face, params);
- break;
- case GL_AMBIENT_AND_DIFFUSE:
- MAT(VBO_ATTRIB_MAT_FRONT_AMBIENT, 4, face, params);
- MAT(VBO_ATTRIB_MAT_FRONT_DIFFUSE, 4, face, params);
- break;
- default:
- ERROR(GL_INVALID_ENUM);
- return;
- }
-}
-
static void GLAPIENTRY
TAG(VertexP2ui)(GLenum type, GLuint value)
{
@@ -1145,4 +1088,3 @@ TAG(VertexAttribP4uiv)(GLuint index, GLenum type, GLboolean normalized,
#undef ATTR_UI
#undef MAT
-#undef MAT_ATTR