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authorMarek Olšák <[email protected]>2018-04-08 13:13:08 -0400
committerMarek Olšák <[email protected]>2018-04-12 19:31:30 -0400
commit43d66c8c2d4d3d4dee1309856b6ce6c5393682e5 (patch)
tree1d2ffdca4a8cf765e8db3c71e491df6611c45556 /src/mesa/vbo/vbo_attrib.h
parent57f4268da49ce6969e597fe3441d6a9cd8bac562 (diff)
mesa: include mtypes.h less
- remove mtypes.h from most header files - add main/menums.h for often used definitions - remove main/core.h v2: fix radv build Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/vbo/vbo_attrib.h')
-rw-r--r--src/mesa/vbo/vbo_attrib.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/mesa/vbo/vbo_attrib.h b/src/mesa/vbo/vbo_attrib.h
index 0592d845ba4..165734b30a6 100644
--- a/src/mesa/vbo/vbo_attrib.h
+++ b/src/mesa/vbo/vbo_attrib.h
@@ -32,8 +32,6 @@
#ifndef VBO_ATTRIB_H
#define VBO_ATTRIB_H
-#include "main/mtypes.h"
-
/*
* Note: The first 32 attributes match the VERT_ATTRIB_* definitions.
* However, we have extra attributes for storing per-vertex glMaterial