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author | Paul Berry <[email protected]> | 2012-12-28 11:26:06 -0800 |
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committer | Paul Berry <[email protected]> | 2013-01-02 10:28:39 -0800 |
commit | 7c0323296e445b4612516e2389e2b4c616faec27 (patch) | |
tree | ce4267c1b79e7f9dd8898e9ea5832a4950c52e9a /src/mesa/vbo/vbo_attrib.h | |
parent | 261ee4d907cc2e06a578e1597f6a55f1997ab52c (diff) |
mesa: Implement compressed 2D array textures.
This patch adds functionality to Mesa to upload compressed
2-dimensional array textures, using the glCompressedTexImage3D and
glCompressedTexSubImage3D calls.
Fixes piglit tests "EXT_texture_array/compressed *" and "!OpenGL ES
3.0/ext_texture_array-compressed_gles3 *". Also partially fixes GLES3
conformance test "CoverageES30.test".
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
Diffstat (limited to 'src/mesa/vbo/vbo_attrib.h')
0 files changed, 0 insertions, 0 deletions