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author | Timothy Arceri <[email protected]> | 2018-03-20 13:07:22 +1100 |
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committer | Timothy Arceri <[email protected]> | 2018-03-22 12:42:34 +1100 |
commit | c135316555ccd052da544e79166f81dece55cebb (patch) | |
tree | af2a52f41e2f9737a81e98ab41f4892058741bfe /src/mesa/vbo/vbo.h | |
parent | cca214174549af3d608e252d8642c2e194c910ed (diff) |
ac/nir_to_llvm: add frexp support
Fixes CTS tests:
KHR-GL40.gpu_shader_fp64.builtin.frexp_double
KHR-GL40.gpu_shader_fp64.builtin.frexp_dvec2
KHR-GL40.gpu_shader_fp64.builtin.frexp_dvec3
KHR-GL40.gpu_shader_fp64.builtin.frexp_dvec4
And piglit test:
tests/spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-frexp-dvec4.shader_test
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/mesa/vbo/vbo.h')
0 files changed, 0 insertions, 0 deletions