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authorMathias Fröhlich <[email protected]>2018-03-16 06:34:35 +0100
committerMathias Fröhlich <[email protected]>2018-03-22 04:58:52 +0100
commit6307d1be0a746bf30efe6d9c057ef5bad75ba183 (patch)
tree6c0b13a645878037dd814ffec9f988268f127300 /src/mesa/vbo/vbo.h
parent23100acc8f1a7bfbe57febf7e5f3e8ef4d053fec (diff)
mesa: Move vbo draw functions into dd_function_table.
Move vbo draw functions into struct dd_function_table. For now just wrap the underlying vbo functions. Reviewed-by: Brian Paul <[email protected]> Signed-off-by: Mathias Fröhlich <[email protected]>
Diffstat (limited to 'src/mesa/vbo/vbo.h')
-rw-r--r--src/mesa/vbo/vbo.h18
1 files changed, 18 insertions, 0 deletions
diff --git a/src/mesa/vbo/vbo.h b/src/mesa/vbo/vbo.h
index d6cf8e2afe5..42436e0fac9 100644
--- a/src/mesa/vbo/vbo.h
+++ b/src/mesa/vbo/vbo.h
@@ -215,6 +215,24 @@ struct split_limits
void
+_vbo_draw(struct gl_context *ctx, const struct _mesa_prim *prims,
+ GLuint nr_prims, const struct _mesa_index_buffer *ib,
+ GLboolean index_bounds_valid, GLuint min_index, GLuint max_index,
+ struct gl_transform_feedback_object *tfb_vertcount,
+ unsigned tfb_stream, struct gl_buffer_object *indirect);
+
+
+void
+_vbo_draw_indirect(struct gl_context *ctx, GLuint mode,
+ struct gl_buffer_object *indirect_data,
+ GLsizeiptr indirect_offset, unsigned draw_count,
+ unsigned stride,
+ struct gl_buffer_object *indirect_draw_count_buffer,
+ GLsizeiptr indirect_draw_count_offset,
+ const struct _mesa_index_buffer *ib);
+
+
+void
vbo_split_prims(struct gl_context *ctx,
const struct gl_vertex_array *arrays,
const struct _mesa_prim *prim,