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authorBrian Paul <[email protected]>2018-01-18 14:22:29 -0700
committerBrian Paul <[email protected]>2018-01-24 10:12:49 -0700
commita7cfec3be0e610ae554ded55b6566acf72b95899 (patch)
treecad435e3f056343f14e610b7e95127ef4dc1d2e7 /src/mesa/vbo/vbo.h
parentd40fa42292e88fbaca2a838ff35a42db2d1de515 (diff)
vbo: move VBO-private types, prototypes, etc. into new vbo_private.h header
Things which should not be used outside the VBO module. More public/private clean-ups coming. Reviewed-by: Roland Scheidegger <[email protected]>
Diffstat (limited to 'src/mesa/vbo/vbo.h')
-rw-r--r--src/mesa/vbo/vbo.h9
1 files changed, 0 insertions, 9 deletions
diff --git a/src/mesa/vbo/vbo.h b/src/mesa/vbo/vbo.h
index 7fc7c550857..146d4cd3116 100644
--- a/src/mesa/vbo/vbo.h
+++ b/src/mesa/vbo/vbo.h
@@ -181,15 +181,6 @@ void vbo_set_indirect_draw_func(struct gl_context *ctx,
vbo_indirect_draw_func func);
void
-vbo_try_prim_conversion(struct _mesa_prim *p);
-
-bool
-vbo_can_merge_prims(const struct _mesa_prim *p0, const struct _mesa_prim *p1);
-
-void
-vbo_merge_prims(struct _mesa_prim *p0, const struct _mesa_prim *p1);
-
-void
vbo_sw_primitive_restart(struct gl_context *ctx,
const struct _mesa_prim *prim,
GLuint nr_prims,