diff options
author | Paul Berry <[email protected]> | 2011-12-19 11:47:14 -0800 |
---|---|---|
committer | Paul Berry <[email protected]> | 2011-12-20 15:22:28 -0800 |
commit | dc7b6d7d6defdfe4f79fb682d3378a3bed8b5db9 (patch) | |
tree | c6c1cfd9b23c8528cf90b98b35fd8b63f2618483 /src/mesa/vbo/vbo.h | |
parent | 291ae4e6396872679fef72ed4fdd46fb7f945c3d (diff) |
mesa: Add count_tessellated_primitives() function.
This function computes the number of primitives that will be generated
when the given drawing operation is performed. It accounts for the
tessellation that is performed on line strips, line loops, triangle
strips, triangle fans, quads, quad strips, and polygons, so it is
suitable for implementing the primitive counters needed by transform
feedback.
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/vbo/vbo.h')
-rw-r--r-- | src/mesa/vbo/vbo.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mesa/vbo/vbo.h b/src/mesa/vbo/vbo.h index f357657afa7..7384790e3ca 100644 --- a/src/mesa/vbo/vbo.h +++ b/src/mesa/vbo/vbo.h @@ -137,6 +137,9 @@ void vbo_check_buffers_are_unmapped(struct gl_context *ctx); void vbo_bind_arrays(struct gl_context *ctx); +size_t +count_tessellated_primitives(const struct _mesa_prim *prim); + void GLAPIENTRY _es_Color4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a); |