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authorPauli Nieminen <[email protected]>2012-06-12 21:38:53 +0300
committerEric Anholt <[email protected]>2012-08-01 15:31:17 -0700
commitcae76368523b2dd25f26069b9872a8993384fa57 (patch)
treec87d71bd4a10df833d32c8e7197a0f0ae1a1c227 /src/mesa/vbo/vbo.h
parent6f6bd8aedcf2b2f0e1ca9a1fa7ded1cb1f5a88ed (diff)
mesa/ff_shader: Fix sampler state reading
Fixed function fragment shader generator was incorrectly read texture sampling state directly from texture object. To make sure that ARB_sampler_object works correctly shader generator has to use the bound sampler if one exist. Signed-off-by: Pauli Nieminen <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
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