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authorIan Romanick <[email protected]>2015-09-14 12:41:33 -0700
committerIan Romanick <[email protected]>2015-09-23 09:56:53 -0700
commit265624c5af6f7eaa18bc81cc8aa8aeb0f5801861 (patch)
tree767baa94e11c35f71028a530d840934cfae80c24 /src/mesa/tnl_dd
parent4ecc387a935d2364c5be02cbf7a72b0a05fa419a (diff)
t_dd_dmatmp: Indentation and formatting fixes after HAVE_QUADS change
No piglit regressions on i915 (G33) or radeon (Radeon 7500). Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/tnl_dd')
-rw-r--r--src/mesa/tnl_dd/t_dd_dmatmp.h87
1 files changed, 41 insertions, 46 deletions
diff --git a/src/mesa/tnl_dd/t_dd_dmatmp.h b/src/mesa/tnl_dd/t_dd_dmatmp.h
index 33a0256496c..dadbf21d54a 100644
--- a/src/mesa/tnl_dd/t_dd_dmatmp.h
+++ b/src/mesa/tnl_dd/t_dd_dmatmp.h
@@ -517,10 +517,10 @@ static void TAG(render_quad_strip_verts)( struct gl_context *ctx,
}
-static void TAG(render_quads_verts)( struct gl_context *ctx,
- GLuint start,
- GLuint count,
- GLuint flags )
+static void TAG(render_quads_verts)(struct gl_context *ctx,
+ GLuint start,
+ GLuint count,
+ GLuint flags)
{
/* Emit whole number of quads in total. */
count -= count & 3;
@@ -1022,58 +1022,53 @@ static void TAG(render_quad_strip_elts)( struct gl_context *ctx,
}
-static void TAG(render_quads_elts)( struct gl_context *ctx,
- GLuint start,
- GLuint count,
- GLuint flags )
+static void TAG(render_quads_elts)(struct gl_context *ctx,
+ GLuint start,
+ GLuint count,
+ GLuint flags)
{
- /* Emit whole number of quads in total. */
- count -= count & 3;
-
- {
- LOCAL_VARS;
- GLuint *elts = TNL_CONTEXT(ctx)->vb.Elts;
- int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS();
- int currentsz;
- GLuint j, nr;
-
- ELT_INIT( GL_TRIANGLES );
- currentsz = GET_CURRENT_VB_MAX_ELTS();
+ LOCAL_VARS;
+ GLuint *elts = TNL_CONTEXT(ctx)->vb.Elts;
+ int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS();
+ int currentsz;
+ GLuint j, nr;
- /* Emit whole number of quads in total, and in each buffer.
- */
- dmasz -= dmasz & 3;
- currentsz -= currentsz & 3;
+ ELT_INIT(GL_TRIANGLES);
+ currentsz = GET_CURRENT_VB_MAX_ELTS();
- /* Adjust for rendering as triangles:
- */
- currentsz = currentsz/6*4;
- dmasz = dmasz/6*4;
+ /* Emit whole number of quads in total, and in each buffer.
+ */
+ count -= count & 3;
+ dmasz -= dmasz & 3;
+ currentsz -= currentsz & 3;
- if (currentsz < 8)
- currentsz = dmasz;
+ /* Adjust for rendering as triangles:
+ */
+ currentsz = currentsz / 6 * 4;
+ dmasz = dmasz / 6 * 4;
- for (j = 0; j + 3 < count; j += nr - 2) {
- nr = MIN2( currentsz, count - j );
+ if (currentsz < 8)
+ currentsz = dmasz;
- if (nr >= 4)
- {
- GLint quads = nr/4;
- GLint i;
- ELTS_VARS( ALLOC_ELTS( quads * 6 ) );
+ for (j = 0; j + 3 < count; j += nr - 2) {
+ nr = MIN2(currentsz, count - j);
- for (i = j; i < j + quads; i++, elts += 4) {
- EMIT_TWO_ELTS( 0, elts[0], elts[1] );
- EMIT_TWO_ELTS( 2, elts[3], elts[1] );
- EMIT_TWO_ELTS( 4, elts[2], elts[3] );
- INCR_ELTS( 6 );
- }
+ if (nr >= 4) {
+ GLint quads = nr / 4;
+ GLint i;
+ ELTS_VARS(ALLOC_ELTS(quads * 6));
- FLUSH();
- }
+ for (i = j; i < j + quads; i++, elts += 4) {
+ EMIT_TWO_ELTS(0, elts[0], elts[1]);
+ EMIT_TWO_ELTS(2, elts[3], elts[1]);
+ EMIT_TWO_ELTS(4, elts[2], elts[3]);
+ INCR_ELTS(6);
+ }
- currentsz = dmasz;
+ FLUSH();
}
+
+ currentsz = dmasz;
}
}