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authorPaul Berry <[email protected]>2013-02-23 09:00:58 -0800
committerPaul Berry <[email protected]>2013-03-15 09:26:17 -0700
commiteed6baf7621fa94e7888f8079b155fc67a08540c (patch)
tree216270e7f3222fcb11b8b3fa1def330908f05a21 /src/mesa/tnl_dd
parentf117abe66414e25be4f7bc61ca0df9e83ddaf543 (diff)
Replace gl_frag_attrib enum with gl_varying_slot.
This patch makes the following search-and-replace changes: gl_frag_attrib -> gl_varying_slot FRAG_ATTRIB_* -> VARYING_SLOT_* FRAG_BIT_* -> VARYING_BIT_* Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Tested-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/tnl_dd')
-rw-r--r--src/mesa/tnl_dd/t_dd_vb.c96
1 files changed, 48 insertions, 48 deletions
diff --git a/src/mesa/tnl_dd/t_dd_vb.c b/src/mesa/tnl_dd/t_dd_vb.c
index 543b0a56858..aea4e6746aa 100644
--- a/src/mesa/tnl_dd/t_dd_vb.c
+++ b/src/mesa/tnl_dd/t_dd_vb.c
@@ -89,15 +89,15 @@ void TAG(translate_vertex)(struct gl_context *ctx,
if (format == TINY_VERTEX_FORMAT) {
if (HAVE_HW_VIEWPORT) {
- dst->attrib[FRAG_ATTRIB_WPOS][0] = s[0] * src->v.x + s[12];
- dst->attrib[FRAG_ATTRIB_WPOS][1] = s[5] * src->v.y + s[13];
- dst->attrib[FRAG_ATTRIB_WPOS][2] = s[10] * src->v.z + s[14];
- dst->attrib[FRAG_ATTRIB_WPOS][3] = 1.0;
+ dst->attrib[VARYING_SLOT_POS][0] = s[0] * src->v.x + s[12];
+ dst->attrib[VARYING_SLOT_POS][1] = s[5] * src->v.y + s[13];
+ dst->attrib[VARYING_SLOT_POS][2] = s[10] * src->v.z + s[14];
+ dst->attrib[VARYING_SLOT_POS][3] = 1.0;
} else {
- dst->attrib[FRAG_ATTRIB_WPOS][0] = UNVIEWPORT_X( src->v.x );
- dst->attrib[FRAG_ATTRIB_WPOS][1] = UNVIEWPORT_Y( src->v.y );
- dst->attrib[FRAG_ATTRIB_WPOS][2] = UNVIEWPORT_Z( src->v.z );
- dst->attrib[FRAG_ATTRIB_WPOS][3] = 1.0;
+ dst->attrib[VARYING_SLOT_POS][0] = UNVIEWPORT_X( src->v.x );
+ dst->attrib[VARYING_SLOT_POS][1] = UNVIEWPORT_Y( src->v.y );
+ dst->attrib[VARYING_SLOT_POS][2] = UNVIEWPORT_Z( src->v.z );
+ dst->attrib[VARYING_SLOT_POS][3] = 1.0;
}
dst->color[0] = src->tv.color.red;
@@ -109,21 +109,21 @@ void TAG(translate_vertex)(struct gl_context *ctx,
if (HAVE_HW_VIEWPORT) {
if (HAVE_HW_DIVIDE && CHECK_HW_DIVIDE) {
GLfloat oow = 1.0 / src->v.w;
- dst->attrib[FRAG_ATTRIB_WPOS][0] = s[0] * src->v.x * oow + s[12];
- dst->attrib[FRAG_ATTRIB_WPOS][1] = s[5] * src->v.y * oow + s[13];
- dst->attrib[FRAG_ATTRIB_WPOS][2] = s[10] * src->v.z * oow + s[14];
- dst->attrib[FRAG_ATTRIB_WPOS][3] = oow;
+ dst->attrib[VARYING_SLOT_POS][0] = s[0] * src->v.x * oow + s[12];
+ dst->attrib[VARYING_SLOT_POS][1] = s[5] * src->v.y * oow + s[13];
+ dst->attrib[VARYING_SLOT_POS][2] = s[10] * src->v.z * oow + s[14];
+ dst->attrib[VARYING_SLOT_POS][3] = oow;
} else {
- dst->attrib[FRAG_ATTRIB_WPOS][0] = s[0] * src->v.x + s[12];
- dst->attrib[FRAG_ATTRIB_WPOS][1] = s[5] * src->v.y + s[13];
- dst->attrib[FRAG_ATTRIB_WPOS][2] = s[10] * src->v.z + s[14];
- dst->attrib[FRAG_ATTRIB_WPOS][3] = src->v.w;
+ dst->attrib[VARYING_SLOT_POS][0] = s[0] * src->v.x + s[12];
+ dst->attrib[VARYING_SLOT_POS][1] = s[5] * src->v.y + s[13];
+ dst->attrib[VARYING_SLOT_POS][2] = s[10] * src->v.z + s[14];
+ dst->attrib[VARYING_SLOT_POS][3] = src->v.w;
}
} else {
- dst->attrib[FRAG_ATTRIB_WPOS][0] = UNVIEWPORT_X( src->v.x );
- dst->attrib[FRAG_ATTRIB_WPOS][1] = UNVIEWPORT_Y( src->v.y );
- dst->attrib[FRAG_ATTRIB_WPOS][2] = UNVIEWPORT_Z( src->v.z );
- dst->attrib[FRAG_ATTRIB_WPOS][3] = src->v.w;
+ dst->attrib[VARYING_SLOT_POS][0] = UNVIEWPORT_X( src->v.x );
+ dst->attrib[VARYING_SLOT_POS][1] = UNVIEWPORT_Y( src->v.y );
+ dst->attrib[VARYING_SLOT_POS][2] = UNVIEWPORT_Z( src->v.z );
+ dst->attrib[VARYING_SLOT_POS][3] = src->v.w;
}
dst->color[0] = src->v.color.red;
@@ -131,55 +131,55 @@ void TAG(translate_vertex)(struct gl_context *ctx,
dst->color[2] = src->v.color.blue;
dst->color[3] = src->v.color.alpha;
- dst->attrib[FRAG_ATTRIB_COL1][0] = UBYTE_TO_FLOAT(src->v.specular.red);
- dst->attrib[FRAG_ATTRIB_COL1][1] = UBYTE_TO_FLOAT(src->v.specular.green);
- dst->attrib[FRAG_ATTRIB_COL1][2] = UBYTE_TO_FLOAT(src->v.specular.blue);
+ dst->attrib[VARYING_SLOT_COL1][0] = UBYTE_TO_FLOAT(src->v.specular.red);
+ dst->attrib[VARYING_SLOT_COL1][1] = UBYTE_TO_FLOAT(src->v.specular.green);
+ dst->attrib[VARYING_SLOT_COL1][2] = UBYTE_TO_FLOAT(src->v.specular.blue);
- dst->attrib[FRAG_ATTRIB_FOGC][0] = UBYTE_TO_FLOAT(src->v.specular.alpha);
+ dst->attrib[VARYING_SLOT_FOGC][0] = UBYTE_TO_FLOAT(src->v.specular.alpha);
if (HAVE_PTEX_VERTICES &&
((HAVE_TEX2_VERTICES && format == PROJ_TEX3_VERTEX_FORMAT) ||
(format == PROJ_TEX1_VERTEX_FORMAT))) {
- dst->attrib[FRAG_ATTRIB_TEX0][0] = src->pv.u0;
- dst->attrib[FRAG_ATTRIB_TEX0][1] = src->pv.v0;
- dst->attrib[FRAG_ATTRIB_TEX0][3] = src->pv.q0;
+ dst->attrib[VARYING_SLOT_TEX0][0] = src->pv.u0;
+ dst->attrib[VARYING_SLOT_TEX0][1] = src->pv.v0;
+ dst->attrib[VARYING_SLOT_TEX0][3] = src->pv.q0;
- dst->attrib[FRAG_ATTRIB_TEX1][0] = src->pv.u1;
- dst->attrib[FRAG_ATTRIB_TEX1][1] = src->pv.v1;
- dst->attrib[FRAG_ATTRIB_TEX1][3] = src->pv.q1;
+ dst->attrib[VARYING_SLOT_TEX1][0] = src->pv.u1;
+ dst->attrib[VARYING_SLOT_TEX1][1] = src->pv.v1;
+ dst->attrib[VARYING_SLOT_TEX1][3] = src->pv.q1;
if (HAVE_TEX2_VERTICES) {
- dst->attrib[FRAG_ATTRIB_TEX2][0] = src->pv.u2;
- dst->attrib[FRAG_ATTRIB_TEX2][1] = src->pv.v2;
- dst->attrib[FRAG_ATTRIB_TEX2][3] = src->pv.q2;
+ dst->attrib[VARYING_SLOT_TEX2][0] = src->pv.u2;
+ dst->attrib[VARYING_SLOT_TEX2][1] = src->pv.v2;
+ dst->attrib[VARYING_SLOT_TEX2][3] = src->pv.q2;
}
if (HAVE_TEX3_VERTICES) {
- dst->attrib[FRAG_ATTRIB_TEX3][0] = src->pv.u3;
- dst->attrib[FRAG_ATTRIB_TEX3][1] = src->pv.v3;
- dst->attrib[FRAG_ATTRIB_TEX3][3] = src->pv.q3;
+ dst->attrib[VARYING_SLOT_TEX3][0] = src->pv.u3;
+ dst->attrib[VARYING_SLOT_TEX3][1] = src->pv.v3;
+ dst->attrib[VARYING_SLOT_TEX3][3] = src->pv.q3;
}
}
else {
- dst->attrib[FRAG_ATTRIB_TEX0][0] = src->v.u0;
- dst->attrib[FRAG_ATTRIB_TEX0][1] = src->v.v0;
- dst->attrib[FRAG_ATTRIB_TEX0][3] = 1.0;
+ dst->attrib[VARYING_SLOT_TEX0][0] = src->v.u0;
+ dst->attrib[VARYING_SLOT_TEX0][1] = src->v.v0;
+ dst->attrib[VARYING_SLOT_TEX0][3] = 1.0;
- dst->attrib[FRAG_ATTRIB_TEX1][0] = src->v.u1;
- dst->attrib[FRAG_ATTRIB_TEX1][1] = src->v.v1;
- dst->attrib[FRAG_ATTRIB_TEX1][3] = 1.0;
+ dst->attrib[VARYING_SLOT_TEX1][0] = src->v.u1;
+ dst->attrib[VARYING_SLOT_TEX1][1] = src->v.v1;
+ dst->attrib[VARYING_SLOT_TEX1][3] = 1.0;
if (HAVE_TEX2_VERTICES) {
- dst->attrib[FRAG_ATTRIB_TEX2][0] = src->v.u2;
- dst->attrib[FRAG_ATTRIB_TEX2][1] = src->v.v2;
- dst->attrib[FRAG_ATTRIB_TEX2][3] = 1.0;
+ dst->attrib[VARYING_SLOT_TEX2][0] = src->v.u2;
+ dst->attrib[VARYING_SLOT_TEX2][1] = src->v.v2;
+ dst->attrib[VARYING_SLOT_TEX2][3] = 1.0;
}
if (HAVE_TEX3_VERTICES) {
- dst->attrib[FRAG_ATTRIB_TEX3][0] = src->v.u3;
- dst->attrib[FRAG_ATTRIB_TEX3][1] = src->v.v3;
- dst->attrib[FRAG_ATTRIB_TEX3][3] = 1.0;
+ dst->attrib[VARYING_SLOT_TEX3][0] = src->v.u3;
+ dst->attrib[VARYING_SLOT_TEX3][1] = src->v.v3;
+ dst->attrib[VARYING_SLOT_TEX3][3] = 1.0;
}
}
}