diff options
author | Sagar Ghuge <[email protected]> | 2018-07-27 14:55:57 -0700 |
---|---|---|
committer | Anuj Phogat <[email protected]> | 2018-08-28 12:57:27 -0700 |
commit | 5650d3997851007a4e4268a4fa4bd698db41e7dc (patch) | |
tree | 64317045968fff5a595dfa19e7275726d1b67487 /src/mesa/tnl | |
parent | 379949b967f88d27529a2a1a9706753600ce80ca (diff) |
mesa: Add support for AMD_depth_clamp_separate
Enable _mesa_PushAttrib() and _mesa_PopAttrib() to handle
GL_DEPTH_CLAMP_NEAR_AMD and GL_DEPTH_CLAMP_FAR_AMD tokens.
Remove DepthClamp, because DepthClampNear + DepthClampFar replaces it,
as suggested by Marek Olsak.
Driver that enables AMD_depth_clamp_separate will only ever look at
DepthClampNear and DepthClampFar, as suggested by Ian Romanick.
v2: 1) Remove unnecessary parentheses (Marek Olsak)
2) if AMD_depth_clamp_separate is unsupported, TEST_AND_UPDATE
GL_DEPTH_CLAMP only (Marek Olsak)
3) Clamp against near and far plane separately (Marek Olsak)
4) Clip point separately for near and far Z clipping plane (Marek
Olsak)
v3: Clamp raster position zw to the range [min(n,f), 0] for near plane
and [0, max(n,f)] for far plane (Marek Olsak)
v4: Use MIN2 and MAX2 instead of CLAMP (Marek Olsak)
Signed-off-by: Sagar Ghuge <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/mesa/tnl')
-rw-r--r-- | src/mesa/tnl/t_vb_program.c | 6 | ||||
-rw-r--r-- | src/mesa/tnl/t_vb_vertex.c | 8 |
2 files changed, 9 insertions, 5 deletions
diff --git a/src/mesa/tnl/t_vb_program.c b/src/mesa/tnl/t_vb_program.c index 19be5eed63a..8d8aca614e3 100644 --- a/src/mesa/tnl/t_vb_program.c +++ b/src/mesa/tnl/t_vb_program.c @@ -143,7 +143,8 @@ do_ndc_cliptest(struct gl_context *ctx, struct vp_stage_data *store) store->clipmask, &store->ormask, &store->andmask, - !ctx->Transform.DepthClamp ); + !(ctx->Transform.DepthClampNear && + ctx->Transform.DepthClampFar) ); } else { VB->NdcPtr = NULL; @@ -152,7 +153,8 @@ do_ndc_cliptest(struct gl_context *ctx, struct vp_stage_data *store) store->clipmask, &store->ormask, &store->andmask, - !ctx->Transform.DepthClamp ); + !(ctx->Transform.DepthClampNear && + ctx->Transform.DepthClampFar) ); } if (store->andmask) { diff --git a/src/mesa/tnl/t_vb_vertex.c b/src/mesa/tnl/t_vb_vertex.c index 71a32b49528..4fb3659a358 100644 --- a/src/mesa/tnl/t_vb_vertex.c +++ b/src/mesa/tnl/t_vb_vertex.c @@ -123,7 +123,7 @@ tnl_clip_prepare(struct gl_context *ctx) /* Neither the x86 nor sparc asm cliptest functions have been updated * for ARB_depth_clamp, so force the C paths. */ - if (ctx->Transform.DepthClamp) { + if (ctx->Transform.DepthClampNear && ctx->Transform.DepthClampFar) { static GLboolean c_funcs_installed = GL_FALSE; if (!c_funcs_installed) { init_c_cliptest(); @@ -191,7 +191,8 @@ static GLboolean run_vertex_stage( struct gl_context *ctx, store->clipmask, &store->ormask, &store->andmask, - !ctx->Transform.DepthClamp ); + !(ctx->Transform.DepthClampNear && + ctx->Transform.DepthClampFar) ); } else { VB->NdcPtr = NULL; @@ -200,7 +201,8 @@ static GLboolean run_vertex_stage( struct gl_context *ctx, store->clipmask, &store->ormask, &store->andmask, - !ctx->Transform.DepthClamp ); + !(ctx->Transform.DepthClampNear && + ctx->Transform.DepthClampFar) ); } if (store->andmask) |