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authorMathias Fröhlich <[email protected]>2011-12-22 20:12:20 +0100
committerMathias Fröhlich <[email protected]>2011-12-28 07:35:23 +0100
commit50e0091a9d70f9e6383ad322d4df7576bd7c38f7 (patch)
tree1f93b04bcc889f1e059ebe833870dce064917ffb /src/mesa/tnl
parentb50d250e02457f367c195ee1808b061e0dfe2d00 (diff)
mesa: Convert RENDERINPUTS* macros to GLbitfield64.
Signed-off-by: Mathias Froehlich <[email protected]> Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/tnl')
-rw-r--r--src/mesa/tnl/t_context.h26
1 files changed, 14 insertions, 12 deletions
diff --git a/src/mesa/tnl/t_context.h b/src/mesa/tnl/t_context.h
index 36b10435441..3b7d4468055 100644
--- a/src/mesa/tnl/t_context.h
+++ b/src/mesa/tnl/t_context.h
@@ -50,7 +50,7 @@
#define _T_CONTEXT_H
#include "main/glheader.h"
-#include "main/bitset.h"
+#include "main/imports.h"
#include "main/mtypes.h"
#include "math/m_vector.h"
@@ -162,6 +162,9 @@ enum {
#define _TNL_FIRST_MAT _TNL_ATTRIB_MAT_FRONT_AMBIENT /* GENERIC0 */
#define _TNL_LAST_MAT _TNL_ATTRIB_MAT_BACK_INDEXES /* GENERIC11 */
+/* Number of available texture attributes */
+#define _TNL_NUM_TEX 8
+
/* Number of available generic attributes */
#define _TNL_NUM_GENERIC 16
@@ -480,17 +483,16 @@ struct tnl_device_driver
};
-#define DECLARE_RENDERINPUTS(name) BITSET64_DECLARE(name, _TNL_ATTRIB_MAX)
-#define RENDERINPUTS_COPY BITSET64_COPY
-#define RENDERINPUTS_EQUAL BITSET64_EQUAL
-#define RENDERINPUTS_ZERO BITSET64_ZERO
-#define RENDERINPUTS_ONES BITSET64_ONES
-#define RENDERINPUTS_TEST BITSET64_TEST
-#define RENDERINPUTS_SET BITSET64_SET
-#define RENDERINPUTS_CLEAR BITSET64_CLEAR
-#define RENDERINPUTS_TEST_RANGE BITSET64_TEST_RANGE
-#define RENDERINPUTS_SET_RANGE BITSET64_SET_RANGE
-#define RENDERINPUTS_CLEAR_RANGE BITSET64_CLEAR_RANGE
+#define DECLARE_RENDERINPUTS(name) GLbitfield64 name
+#define RENDERINPUTS_COPY(x, y) do { (x) = (y); } while (0)
+#define RENDERINPUTS_EQUAL(x, y) ((x) == (y))
+#define RENDERINPUTS_ZERO(x) do { (x) = 0; } while (0)
+#define RENDERINPUTS_ONES(x) do { (x) = ~(GLbitfield64)0; } while (0)
+#define RENDERINPUTS_TEST(x, b) (((x) & BITFIELD64_BIT(b)) != 0)
+#define RENDERINPUTS_SET(x, b) ((x) |= BITFIELD64_BIT(b))
+#define RENDERINPUTS_CLEAR(x, b) ((x) &= ~BITFIELD64_BIT(b))
+#define RENDERINPUTS_TEST_RANGE(x, b, e) \
+ (((x) & BITFIELD64_RANGE((b), (e) - (b) + 1)) != 0)
/**