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authorKeith Whitwell <[email protected]>2003-07-17 13:43:59 +0000
committerKeith Whitwell <[email protected]>2003-07-17 13:43:59 +0000
commit6dc85575000127630489b407c50a4b3ea87c9acb (patch)
treec79b24b7059577caf8201eeb7a42a6890721f52b /src/mesa/tnl
parent44c699949ac09459771304a8aec8f2fc622057fb (diff)
Merge Jose's documentation and core Mesa changes from embedded branch
Diffstat (limited to 'src/mesa/tnl')
-rw-r--r--src/mesa/tnl/t_imm_exec.c2
-rw-r--r--src/mesa/tnl/t_vb_lighttmp.h2
-rw-r--r--src/mesa/tnl/t_vb_normals.c5
3 files changed, 5 insertions, 4 deletions
diff --git a/src/mesa/tnl/t_imm_exec.c b/src/mesa/tnl/t_imm_exec.c
index 0fec5d4cd44..c71c2da1a0e 100644
--- a/src/mesa/tnl/t_imm_exec.c
+++ b/src/mesa/tnl/t_imm_exec.c
@@ -254,7 +254,7 @@ static void _tnl_vb_bind_immediate( GLcontext *ctx, struct immediate *IM )
/* _tnl_print_vert_flags("copy-orflag", IM->CopyOrFlag); */
/* _tnl_print_vert_flags("orflag", IM->OrFlag); */
-/* _tnl_print_vert_flags("inputs", inputs); */
+/* _tnl_print_vert_flags("inputs", inputs); */
/* Setup the initial values of array pointers in the vb.
*/
diff --git a/src/mesa/tnl/t_vb_lighttmp.h b/src/mesa/tnl/t_vb_lighttmp.h
index c0ef45ccef9..5ddac76862a 100644
--- a/src/mesa/tnl/t_vb_lighttmp.h
+++ b/src/mesa/tnl/t_vb_lighttmp.h
@@ -80,7 +80,7 @@
/* define TRACE if to trace lighting code */
-
+/* #define TRACE 1 */
/*
* ctx is the current context
diff --git a/src/mesa/tnl/t_vb_normals.c b/src/mesa/tnl/t_vb_normals.c
index 4cf4bb65c78..22c97291435 100644
--- a/src/mesa/tnl/t_vb_normals.c
+++ b/src/mesa/tnl/t_vb_normals.c
@@ -87,7 +87,6 @@ static GLboolean run_validate_normal_stage( GLcontext *ctx,
{
struct normal_stage_data *store = NORMAL_STAGE_DATA(stage);
- ASSERT(ctx->_NeedNormals);
if (ctx->_NeedEyeCoords) {
GLuint transform = NORM_TRANSFORM_NO_ROT;
@@ -136,7 +135,9 @@ static GLboolean run_validate_normal_stage( GLcontext *ctx,
static void check_normal_transform( GLcontext *ctx,
struct gl_pipeline_stage *stage )
{
- stage->active = ctx->_NeedNormals && !ctx->VertexProgram.Enabled;
+ stage->active = !ctx->VertexProgram.Enabled &&
+ (ctx->Light.Enabled || (ctx->Texture._GenFlags & TEXGEN_NEED_NORMALS));
+
/* Don't clobber the initialize function:
*/
if (stage->privatePtr)