diff options
author | Brian Paul <[email protected]> | 2013-07-15 10:23:49 -0600 |
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committer | Brian Paul <[email protected]> | 2013-07-24 15:29:29 -0600 |
commit | 2931bcb0d245c356ea9c467e792fd176790f9cfc (patch) | |
tree | 02c70ab0954efbfc942e4a59ee969122f7589575 /src/mesa/tnl | |
parent | 5c37039797938e43a7dfb6c7d39a1f0bb4f32df3 (diff) |
mesa: handle 2D texture arrays in get_tex_rgba_compressed()
If we call glGetTexImage() for a compressed 2D texture array we need
to loop over all the slices.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=66850
NOTE: This is a candidate for the 9.x branches.
Cc: [email protected]
Reviewed-by: José Fonseca <[email protected]>
Diffstat (limited to 'src/mesa/tnl')
0 files changed, 0 insertions, 0 deletions