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authorBrian Paul <[email protected]>2012-06-26 14:47:19 -0600
committerBrian Paul <[email protected]>2012-06-27 07:50:56 -0600
commit4cb3579e52fed48d623698610e31d05ac8c8946f (patch)
treecfe51fe403ff2d16fae4e76dda8f418a18475b03 /src/mesa/tnl
parentb114ff3783c1aff636c4293eccfc9e04b802d3bf (diff)
mesa: rename ColorMaterialBitmask to _ColorMaterialBitmask
Since it's a derived field.
Diffstat (limited to 'src/mesa/tnl')
-rw-r--r--src/mesa/tnl/t_vb_light.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/tnl/t_vb_light.c b/src/mesa/tnl/t_vb_light.c
index 39467fac731..854887c8f36 100644
--- a/src/mesa/tnl/t_vb_light.c
+++ b/src/mesa/tnl/t_vb_light.c
@@ -227,12 +227,12 @@ prepare_materials(struct gl_context *ctx,
store->mat_count = 0;
store->mat_bitmask = 0;
- /* Examine the ColorMaterialBitmask to determine which materials
+ /* Examine the _ColorMaterialBitmask to determine which materials
* track vertex color. Override the material attribute's pointer
* with the color pointer for each one.
*/
if (ctx->Light.ColorMaterialEnabled) {
- const GLuint bitmask = ctx->Light.ColorMaterialBitmask;
+ const GLuint bitmask = ctx->Light._ColorMaterialBitmask;
for (i = 0 ; i < MAT_ATTRIB_MAX ; i++)
if (bitmask & (1<<i))
VB->AttribPtr[_TNL_ATTRIB_MAT_FRONT_AMBIENT + i] = VB->AttribPtr[_TNL_ATTRIB_COLOR0];