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authorBrian <[email protected]>2007-05-23 08:58:08 -0600
committerBrian <[email protected]>2007-05-23 08:58:08 -0600
commitd062b6cd2672f42fdfe20f6d932aacef9895aebc (patch)
tree9176221dea82ccb00cdb438f105ab3051e0d6a5b /src/mesa/tnl
parenta194bc3a8527ed41eead88632cc79ecabe4c81ac (diff)
Fix point attentuation problem (bug 11042)
ctx->Point._Attentuation was computed in wrong place and the VB->Eye coord Z array wasn't indexed correctly in run_point_stage().
Diffstat (limited to 'src/mesa/tnl')
-rw-r--r--src/mesa/tnl/t_vb_points.c10
1 files changed, 6 insertions, 4 deletions
diff --git a/src/mesa/tnl/t_vb_points.c b/src/mesa/tnl/t_vb_points.c
index 9327f8c273c..1ac14fedf99 100644
--- a/src/mesa/tnl/t_vb_points.c
+++ b/src/mesa/tnl/t_vb_points.c
@@ -1,8 +1,8 @@
/*
* Mesa 3-D graphics library
- * Version: 6.5
+ * Version: 7.0
*
- * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -50,7 +50,8 @@ run_point_stage(GLcontext *ctx, struct tnl_pipeline_stage *stage)
if (ctx->Point._Attenuated && !ctx->VertexProgram._Current) {
struct point_stage_data *store = POINT_STAGE_DATA(stage);
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
- const GLfloat (*eye)[4] = (const GLfloat (*)[4]) VB->EyePtr->data;
+ const GLfloat *eyeCoord = (GLfloat *) VB->EyePtr->data + 2;
+ const GLint eyeCoordStride = VB->EyePtr->stride / sizeof(GLfloat);
const GLfloat p0 = ctx->Point.Params[0];
const GLfloat p1 = ctx->Point.Params[1];
const GLfloat p2 = ctx->Point.Params[2];
@@ -59,10 +60,11 @@ run_point_stage(GLcontext *ctx, struct tnl_pipeline_stage *stage)
GLuint i;
for (i = 0; i < VB->Count; i++) {
- const GLfloat dist = FABSF(eye[i][2]);
+ const GLfloat dist = FABSF(*eyeCoord);
const GLfloat q = p0 + dist * (p1 + dist * p2);
const GLfloat atten = (q != 0.0) ? SQRTF(1.0 / q) : 1.0;
size[i][0] = pointSize * atten; /* clamping done in rasterization */
+ eyeCoord += eyeCoordStride;
}
VB->AttribPtr[_TNL_ATTRIB_POINTSIZE] = &store->PointSize;