diff options
author | Mathias Fröhlich <[email protected]> | 2011-12-22 20:12:20 +0100 |
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committer | Mathias Fröhlich <[email protected]> | 2011-12-28 07:35:24 +0100 |
commit | ccbf192f597186f6a4a04ed14391dba82ffee18b (patch) | |
tree | 544ce5562a6bdec22324ae89be8354c348f3cebf /src/mesa/tnl | |
parent | 45cd15bfae2f6c66c9e4356fb8dd7cad1829f659 (diff) |
mesa: Convert to use GLbitfield64 directly.
Signed-off-by: Mathias Froehlich <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/tnl')
-rw-r--r-- | src/mesa/tnl/t_context.c | 20 | ||||
-rw-r--r-- | src/mesa/tnl/t_context.h | 14 |
2 files changed, 10 insertions, 24 deletions
diff --git a/src/mesa/tnl/t_context.c b/src/mesa/tnl/t_context.c index a6da8cafe5a..1ded44ccffb 100644 --- a/src/mesa/tnl/t_context.c +++ b/src/mesa/tnl/t_context.c @@ -121,20 +121,19 @@ _tnl_InvalidateState( struct gl_context *ctx, GLuint new_state ) /* Calculate tnl->render_inputs. This bitmask indicates which vertex * attributes need to be emitted to the rasterizer. */ - RENDERINPUTS_ZERO( tnl->render_inputs_bitset ); - RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_POS ); + tnl->render_inputs_bitset = BITFIELD64_BIT(_TNL_ATTRIB_POS); if (!fp || (fp->Base.InputsRead & FRAG_BIT_COL0)) { - RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR0 ); + tnl->render_inputs_bitset |= BITFIELD64_BIT(_TNL_ATTRIB_COLOR0); } if (_mesa_need_secondary_color(ctx)) - RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR1 ); + tnl->render_inputs_bitset |= BITFIELD64_BIT(_TNL_ATTRIB_COLOR1); for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) { if (ctx->Texture._EnabledCoordUnits & (1 << i) || (fp && fp->Base.InputsRead & FRAG_BIT_TEX(i))) { - RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_TEX(i) ); + tnl->render_inputs_bitset |= BITFIELD64_BIT(_TNL_ATTRIB_TEX(i)); } } @@ -142,27 +141,26 @@ _tnl_InvalidateState( struct gl_context *ctx, GLuint new_state ) || (fp != NULL && (fp->Base.InputsRead & FRAG_BIT_FOGC) != 0)) { /* Either fixed-function fog or a fragment program needs fog coord. */ - RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_FOG ); + tnl->render_inputs_bitset |= BITFIELD64_BIT(_TNL_ATTRIB_FOG); } if (ctx->Polygon.FrontMode != GL_FILL || ctx->Polygon.BackMode != GL_FILL) - RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_EDGEFLAG ); + tnl->render_inputs_bitset |= BITFIELD64_BIT(_TNL_ATTRIB_EDGEFLAG); if (ctx->RenderMode == GL_FEEDBACK) - RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_TEX0 ); + tnl->render_inputs_bitset |= BITFIELD64_BIT(_TNL_ATTRIB_TEX0); if (ctx->Point._Attenuated || (ctx->VertexProgram._Enabled && ctx->VertexProgram.PointSizeEnabled)) - RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_POINTSIZE ); + tnl->render_inputs_bitset |= BITFIELD64_BIT(_TNL_ATTRIB_POINTSIZE); /* check for varying vars which are written by the vertex program */ if (vp) { GLuint i; for (i = 0; i < MAX_VARYING; i++) { if (vp->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_VAR0 + i)) { - RENDERINPUTS_SET(tnl->render_inputs_bitset, - _TNL_ATTRIB_GENERIC(i)); + tnl->render_inputs_bitset |= BITFIELD64_BIT(_TNL_ATTRIB_GENERIC(i)); } } } diff --git a/src/mesa/tnl/t_context.h b/src/mesa/tnl/t_context.h index 3b7d4468055..c5a902082b8 100644 --- a/src/mesa/tnl/t_context.h +++ b/src/mesa/tnl/t_context.h @@ -483,18 +483,6 @@ struct tnl_device_driver }; -#define DECLARE_RENDERINPUTS(name) GLbitfield64 name -#define RENDERINPUTS_COPY(x, y) do { (x) = (y); } while (0) -#define RENDERINPUTS_EQUAL(x, y) ((x) == (y)) -#define RENDERINPUTS_ZERO(x) do { (x) = 0; } while (0) -#define RENDERINPUTS_ONES(x) do { (x) = ~(GLbitfield64)0; } while (0) -#define RENDERINPUTS_TEST(x, b) (((x) & BITFIELD64_BIT(b)) != 0) -#define RENDERINPUTS_SET(x, b) ((x) |= BITFIELD64_BIT(b)) -#define RENDERINPUTS_CLEAR(x, b) ((x) &= ~BITFIELD64_BIT(b)) -#define RENDERINPUTS_TEST_RANGE(x, b, e) \ - (((x) & BITFIELD64_RANGE((b), (e) - (b) + 1)) != 0) - - /** * Context state for T&L context. */ @@ -520,7 +508,7 @@ typedef struct GLboolean AllowPixelFog; GLboolean _DoVertexFog; /* eval fog function at each vertex? */ - DECLARE_RENDERINPUTS(render_inputs_bitset); + GLbitfield64 render_inputs_bitset; GLvector4f tmp_inputs[VERT_ATTRIB_MAX]; |