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authorBrian Paul <[email protected]>2012-09-01 07:47:24 -0600
committerBrian Paul <[email protected]>2012-09-01 07:47:24 -0600
commit33bb8c051df3f2561c7b4a5ad7abefa3fce99d37 (patch)
treea41341f3c9608a1540f9b26ab8eb9039d9aa09ac /src/mesa/tnl
parent66d6ba2d83255e2fe051760faf8256e897af5a64 (diff)
mesa: s/MALLOC/malloc/
v2: replace instances in dri/common/ dirs Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/tnl')
-rw-r--r--src/mesa/tnl/t_vb_fog.c2
-rw-r--r--src/mesa/tnl/t_vb_light.c2
-rw-r--r--src/mesa/tnl/t_vb_texgen.c4
3 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/tnl/t_vb_fog.c b/src/mesa/tnl/t_vb_fog.c
index cbd8dfc967f..cd692ddfa85 100644
--- a/src/mesa/tnl/t_vb_fog.c
+++ b/src/mesa/tnl/t_vb_fog.c
@@ -239,7 +239,7 @@ alloc_fog_data(struct gl_context *ctx, struct tnl_pipeline_stage *stage)
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct fog_stage_data *store;
- stage->privatePtr = MALLOC(sizeof(*store));
+ stage->privatePtr = malloc(sizeof(*store));
store = FOG_STAGE_DATA(stage);
if (!store)
return GL_FALSE;
diff --git a/src/mesa/tnl/t_vb_light.c b/src/mesa/tnl/t_vb_light.c
index 854887c8f36..a992ea77c62 100644
--- a/src/mesa/tnl/t_vb_light.c
+++ b/src/mesa/tnl/t_vb_light.c
@@ -421,7 +421,7 @@ static GLboolean init_lighting( struct gl_context *ctx,
struct light_stage_data *store;
GLuint size = tnl->vb.Size;
- stage->privatePtr = MALLOC(sizeof(*store));
+ stage->privatePtr = malloc(sizeof(*store));
store = LIGHT_STAGE_DATA(stage);
if (!store)
return GL_FALSE;
diff --git a/src/mesa/tnl/t_vb_texgen.c b/src/mesa/tnl/t_vb_texgen.c
index d4c788523db..1b4de30f017 100644
--- a/src/mesa/tnl/t_vb_texgen.c
+++ b/src/mesa/tnl/t_vb_texgen.c
@@ -570,8 +570,8 @@ static GLboolean alloc_texgen_data( struct gl_context *ctx,
for (i = 0 ; i < ctx->Const.MaxTextureCoordUnits ; i++)
_mesa_vector4f_alloc( &store->texcoord[i], 0, VB->Size, 32 );
- store->tmp_f = (GLfloat (*)[3]) MALLOC(VB->Size * sizeof(GLfloat) * 3);
- store->tmp_m = (GLfloat *) MALLOC(VB->Size * sizeof(GLfloat));
+ store->tmp_f = (GLfloat (*)[3]) malloc(VB->Size * sizeof(GLfloat) * 3);
+ store->tmp_m = (GLfloat *) malloc(VB->Size * sizeof(GLfloat));
return GL_TRUE;
}