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authorBrian Paul <[email protected]>2001-02-13 23:51:34 +0000
committerBrian Paul <[email protected]>2001-02-13 23:51:34 +0000
commitdc866313affb0b4f2073f1234f69a4804f02c7a7 (patch)
tree009c976f3e55d66661badb9cc57c2c8d75c5152c /src/mesa/tnl
parent8f28f4850bbf4f32e84f25ee1a8d72b16b8a41d1 (diff)
gl_error clean-ups
Diffstat (limited to 'src/mesa/tnl')
-rw-r--r--src/mesa/tnl/t_imm_dlist.c3
-rw-r--r--src/mesa/tnl/t_imm_fixup.c6
2 files changed, 5 insertions, 4 deletions
diff --git a/src/mesa/tnl/t_imm_dlist.c b/src/mesa/tnl/t_imm_dlist.c
index 3e1a9e266f6..3cd08ba4c11 100644
--- a/src/mesa/tnl/t_imm_dlist.c
+++ b/src/mesa/tnl/t_imm_dlist.c
@@ -1,4 +1,4 @@
-/* $Id: t_imm_dlist.c,v 1.6 2001/01/29 20:47:39 keithw Exp $ */
+/* $Id: t_imm_dlist.c,v 1.7 2001/02/13 23:51:34 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -227,6 +227,7 @@ execute_compiled_cassette( GLcontext *ctx, void *data )
if (ctx->Driver.CurrentExecPrimitive == GL_POLYGON+1)
tnl->ReplayHardBeginEnd = 1;
if (!tnl->ReplayHardBeginEnd) {
+ /* XXX is this really an OpenGL error or an implementation problem? */
gl_error(ctx, GL_INVALID_OPERATION, "hard replay");
return;
}
diff --git a/src/mesa/tnl/t_imm_fixup.c b/src/mesa/tnl/t_imm_fixup.c
index dc45799bb27..54fd6670b1d 100644
--- a/src/mesa/tnl/t_imm_fixup.c
+++ b/src/mesa/tnl/t_imm_fixup.c
@@ -1,4 +1,4 @@
-/* $Id: t_imm_fixup.c,v 1.5 2001/02/06 21:42:49 brianp Exp $ */
+/* $Id: t_imm_fixup.c,v 1.6 2001/02/13 23:51:34 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -572,7 +572,7 @@ void _tnl_fixup_compiled_cassette( GLcontext *ctx, struct immediate *IM )
GLuint i;
if (IM->BeginState & VERT_ERROR_1)
- gl_error( ctx, GL_INVALID_OPERATION, "begin/end");
+ gl_error( ctx, GL_INVALID_OPERATION, "glBegin/glEnd");
for (i = IM->Start ; i <= IM->Count ; i += IM->PrimitiveLength[i])
if (IM->Flag[i] & (VERT_BEGIN|VERT_END_VB))
@@ -596,7 +596,7 @@ void _tnl_fixup_compiled_cassette( GLcontext *ctx, struct immediate *IM )
GLuint i;
if (IM->BeginState & VERT_ERROR_0)
- gl_error( ctx, GL_INVALID_OPERATION, "begin/end");
+ gl_error( ctx, GL_INVALID_OPERATION, "glBegin/glEnd");
if (IM->CopyStart == IM->Start &&
IM->Flag[IM->Start] & (VERT_END|VERT_END_VB))