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authorAxel Davy <[email protected]>2015-01-03 11:29:40 +0100
committerEmil Velikov <[email protected]>2015-01-22 22:16:24 +0000
commitf8a74410f16b8a01da329975d10b631cb2a928e5 (patch)
tree760b425aab1147b809ddc534132581e1a5d9b26c /src/mesa/tnl
parente0f75044c8d2793b6a5bd9832c57c5d199822486 (diff)
st/nine: Allocate vs constbuf buffer for indirect addressing once.
When the shader does indirect addressing on the constants, we allocate a temporary constant buffer to which we copy the constants from the app given user constants and the constants filled in the shader. This patch makes this buffer be allocated once. Reviewed-by: Ilia Mirkin <[email protected]> Signed-off-by: Axel Davy <[email protected]> Signed-off-by: Tiziano Bacocco <[email protected]> Cc: "10.4" <[email protected]>
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