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authorIago Toral Quiroga <[email protected]>2014-04-08 13:01:20 +0200
committerEric Anholt <[email protected]>2014-04-08 15:10:10 -0700
commit1a92637c68b84fa30e90f442e8a3d32c450cafcc (patch)
tree20e67c25b51ef2607c1265d853ecf7e7869c278a /src/mesa/tnl/tnl.h
parent2ffb50d77b7ae3cdedf0319a0def16732ed39578 (diff)
tnl: Merge _tnl_vbo_draw_prims() into _tnl_draw_prims().
This should help prevent situations where we render without proper index bounds. For example: https://bugs.freedesktop.org/show_bug.cgi?id=59455 Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/tnl/tnl.h')
-rw-r--r--src/mesa/tnl/tnl.h9
1 files changed, 0 insertions, 9 deletions
diff --git a/src/mesa/tnl/tnl.h b/src/mesa/tnl/tnl.h
index 59a0ac38084..8c59ff9e58f 100644
--- a/src/mesa/tnl/tnl.h
+++ b/src/mesa/tnl/tnl.h
@@ -77,15 +77,6 @@ struct _mesa_index_buffer;
void
_tnl_draw_prims( struct gl_context *ctx,
- const struct gl_client_array *arrays[],
- const struct _mesa_prim *prim,
- GLuint nr_prims,
- const struct _mesa_index_buffer *ib,
- GLuint min_index,
- GLuint max_index);
-
-void
-_tnl_vbo_draw_prims( struct gl_context *ctx,
const struct _mesa_prim *prim,
GLuint nr_prims,
const struct _mesa_index_buffer *ib,