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authorDaniel Borca <[email protected]>2004-04-02 06:42:04 +0000
committerDaniel Borca <[email protected]>2004-04-02 06:42:04 +0000
commit77865f81c9ce422b6f23bb105c632c2c6fb9bd67 (patch)
tree9576829203908ff8aee9f5d48ba70fda63b0de62 /src/mesa/tnl/t_vtx_x86.c
parent8b0afe0a67ee348bd0d71cc52d980e570f6daa2c (diff)
added codegen'ed choosers
Diffstat (limited to 'src/mesa/tnl/t_vtx_x86.c')
-rw-r--r--src/mesa/tnl/t_vtx_x86.c90
1 files changed, 78 insertions, 12 deletions
diff --git a/src/mesa/tnl/t_vtx_x86.c b/src/mesa/tnl/t_vtx_x86.c
index 4f04a4efbb3..66950e70e19 100644
--- a/src/mesa/tnl/t_vtx_x86.c
+++ b/src/mesa/tnl/t_vtx_x86.c
@@ -28,6 +28,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
/*
* Authors:
* Keith Whitwell <[email protected]>
+ * Daniel Borca <[email protected]>
*/
@@ -66,6 +67,8 @@ EXTERN( _tnl_x86_dispatch_multitexcoordfv );
EXTERN( _tnl_x86_dispatch_vertexattribf );
EXTERN( _tnl_x86_dispatch_vertexattribfv );
+EXTERN( _tnl_x86_choose_fv );
+
static void notify( void )
{
@@ -77,7 +80,7 @@ static void notify( void )
#define DFN( FUNC, CACHE, KEY ) \
- struct _tnl_dynfn *dfn = MALLOC_STRUCT( _tnl_dynfn ); \
+ struct _tnl_dynfn *dfn = MALLOC_STRUCT( _tnl_dynfn );\
char *start = (char *)&FUNC; \
char *end = (char *)&FUNC##_end; \
int offset = 0; \
@@ -254,20 +257,23 @@ void _tnl_InitX86Codegen( struct _tnl_dynfn_generators *gen )
gen->Attribute[3] = makeX86Attribute4fv;
}
-void _do_choose( void )
+
+static attrfv_func
+_do_choose( GLuint attr, GLuint sz )
{
+ return NULL;
}
-/* [dBorca] I purposely avoided one single macro, since they might need to
- * be handled in different ways. Ohwell, once things get much clearer, they
- * could collapse...
+/* I purposely avoided one single macro, since they might need to be
+ * handled in different ways. Ohwell, once things get much clearer,
+ * they could collapse...
*/
#define MAKE_DISPATCH_ATTR(FUNC, SIZE, TYPE, ATTR) \
do { \
char *code; \
char *start = (char *)&_tnl_x86_dispatch_attr##TYPE; \
- char *end = (char *)&_tnl_x86_dispatch_attr##TYPE##_end; \
+ char *end = (char *)&_tnl_x86_dispatch_attr##TYPE##_end; \
int offset = 0; \
code = ALIGN_MALLOC( end - start, 16 ); \
memcpy (code, start, end - start); \
@@ -279,7 +285,7 @@ do { \
#define MAKE_DISPATCH_MULTITEXCOORD(FUNC, SIZE, TYPE, ATTR) \
do { \
char *code; \
- char *start = (char *)&_tnl_x86_dispatch_multitexcoord##TYPE; \
+ char *start = (char *)&_tnl_x86_dispatch_multitexcoord##TYPE; \
char *end = (char *)&_tnl_x86_dispatch_multitexcoord##TYPE##_end; \
int offset = 0; \
code = ALIGN_MALLOC( end - start, 16 ); \
@@ -293,7 +299,7 @@ do { \
do { \
char *code; \
char *start = (char *)&_tnl_x86_dispatch_vertexattrib##TYPE; \
- char *end = (char *)&_tnl_x86_dispatch_vertexattrib##TYPE##_end; \
+ char *end = (char *)&_tnl_x86_dispatch_vertexattrib##TYPE##_end; \
int offset = 0; \
code = ALIGN_MALLOC( end - start, 16 ); \
memcpy (code, start, end - start); \
@@ -301,7 +307,8 @@ do { \
vfmt->FUNC##SIZE##TYPE##NV = code; \
} while (0)
-/* [dBorca] Install the codegen'ed versions of the 2nd level dispatch
+
+/* Install the codegen'ed versions of the 2nd level dispatch
* functions. We should keep a list and free them in the end...
*/
void _tnl_x86_exec_vtxfmt_init( GLcontext *ctx )
@@ -312,21 +319,70 @@ void _tnl_x86_exec_vtxfmt_init( GLcontext *ctx )
MAKE_DISPATCH_ATTR(Color,3,fv, _TNL_ATTRIB_COLOR0);
MAKE_DISPATCH_ATTR(Color,4,f, _TNL_ATTRIB_COLOR0);
MAKE_DISPATCH_ATTR(Color,4,fv, _TNL_ATTRIB_COLOR0);
+/* vfmt->FogCoordfEXT = _tnl_FogCoordfEXT;
+ vfmt->FogCoordfvEXT = _tnl_FogCoordfvEXT;*/
MAKE_DISPATCH_ATTR(Normal,3,f, _TNL_ATTRIB_NORMAL);
MAKE_DISPATCH_ATTR(Normal,3,fv, _TNL_ATTRIB_NORMAL);
+/* vfmt->SecondaryColor3fEXT = _tnl_SecondaryColor3fEXT;
+ vfmt->SecondaryColor3fvEXT = _tnl_SecondaryColor3fvEXT; */
+ MAKE_DISPATCH_ATTR(TexCoord,1,f, _TNL_ATTRIB_TEX0);
+ MAKE_DISPATCH_ATTR(TexCoord,1,fv, _TNL_ATTRIB_TEX0);
MAKE_DISPATCH_ATTR(TexCoord,2,f, _TNL_ATTRIB_TEX0);
MAKE_DISPATCH_ATTR(TexCoord,2,fv, _TNL_ATTRIB_TEX0);
+ MAKE_DISPATCH_ATTR(TexCoord,3,f, _TNL_ATTRIB_TEX0);
+ MAKE_DISPATCH_ATTR(TexCoord,3,fv, _TNL_ATTRIB_TEX0);
+ MAKE_DISPATCH_ATTR(TexCoord,4,f, _TNL_ATTRIB_TEX0);
+ MAKE_DISPATCH_ATTR(TexCoord,4,fv, _TNL_ATTRIB_TEX0);
+ MAKE_DISPATCH_ATTR(Vertex,2,f, _TNL_ATTRIB_POS);
+ MAKE_DISPATCH_ATTR(Vertex,2,fv, _TNL_ATTRIB_POS);
MAKE_DISPATCH_ATTR(Vertex,3,f, _TNL_ATTRIB_POS);
MAKE_DISPATCH_ATTR(Vertex,3,fv, _TNL_ATTRIB_POS);
- /* just add more */
+ MAKE_DISPATCH_ATTR(Vertex,4,f, _TNL_ATTRIB_POS);
+ MAKE_DISPATCH_ATTR(Vertex,4,fv, _TNL_ATTRIB_POS);
+ MAKE_DISPATCH_MULTITEXCOORD(MultiTexCoord,1,f, 0);
+ MAKE_DISPATCH_MULTITEXCOORD(MultiTexCoord,1,fv, 0);
MAKE_DISPATCH_MULTITEXCOORD(MultiTexCoord,2,f, 0);
MAKE_DISPATCH_MULTITEXCOORD(MultiTexCoord,2,fv, 0);
- /* just add more */
+ MAKE_DISPATCH_MULTITEXCOORD(MultiTexCoord,3,f, 0);
+ MAKE_DISPATCH_MULTITEXCOORD(MultiTexCoord,3,fv, 0);
+ MAKE_DISPATCH_MULTITEXCOORD(MultiTexCoord,4,f, 0);
+ MAKE_DISPATCH_MULTITEXCOORD(MultiTexCoord,4,fv, 0);
+ MAKE_DISPATCH_VERTEXATTRIB(VertexAttrib,1,f, 0);
+ MAKE_DISPATCH_VERTEXATTRIB(VertexAttrib,1,fv, 0);
MAKE_DISPATCH_VERTEXATTRIB(VertexAttrib,2,f, 0);
MAKE_DISPATCH_VERTEXATTRIB(VertexAttrib,2,fv, 0);
- /* just add more */
+ MAKE_DISPATCH_VERTEXATTRIB(VertexAttrib,3,f, 0);
+ MAKE_DISPATCH_VERTEXATTRIB(VertexAttrib,3,fv, 0);
+ MAKE_DISPATCH_VERTEXATTRIB(VertexAttrib,4,f, 0);
+ MAKE_DISPATCH_VERTEXATTRIB(VertexAttrib,4,fv, 0);
+}
+
+
+/* Install the codegen'ed choosers.
+ * We should keep a list and free them in the end...
+ */
+void _tnl_x86choosers( attrfv_func (*choose)[4],
+ attrfv_func (*do_choose)( GLuint attr,
+ GLuint sz ))
+{
+ int attr, size;
+
+ for (attr = 0; attr < _TNL_MAX_ATTR_CODEGEN; attr++) {
+ for (size = 0; size < 4; size++) {
+ char *code;
+ char *start = (char *)&_tnl_x86_choose_fv;
+ char *end = (char *)&_tnl_x86_choose_fv_end;
+ int offset = 0;
+ code = ALIGN_MALLOC( end - start, 16 );
+ memcpy (code, start, end - start);
+ FIXUP(code, 0, 0, attr);
+ FIXUP(code, 0, 1, size + 1);
+ FIXUPREL(code, 0, 2, do_choose);
+ choose[attr][size] = code;
+ }
+ }
}
#else
@@ -336,9 +392,19 @@ void _tnl_InitX86Codegen( struct _tnl_dynfn_generators *gen )
(void) gen;
}
+
void _tnl_x86_exec_vtxfmt_init( GLcontext *ctx )
{
(void) ctx;
}
+
+void _tnl_x86choosers( attrfv_func (*choose)[4],
+ attrfv_func (*do_choose)( GLuint attr,
+ GLuint sz ))
+{
+ (void) choose;
+ (void) do_choose;
+}
+
#endif