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authorKeith Whitwell <[email protected]>2007-02-02 12:26:10 +0000
committerKeith Whitwell <[email protected]>2007-02-02 12:26:10 +0000
commitb59657ad965f9471574e914b861bb1d2a17d772e (patch)
tree99a4fe6dc933472516de91773da04034626a84b5 /src/mesa/tnl/t_vtx_exec.c
parent325196f548f8e46aa8fcc7b030e81ba939e7f6b7 (diff)
parent2ddc8799a8e243cb10cd69ea9424f72b6c4de534 (diff)
Merge branch 'vbo-0.2'
Conflicts: src/mesa/main/texcompress_s3tc.c src/mesa/tnl/t_array_api.c
Diffstat (limited to 'src/mesa/tnl/t_vtx_exec.c')
-rw-r--r--src/mesa/tnl/t_vtx_exec.c293
1 files changed, 0 insertions, 293 deletions
diff --git a/src/mesa/tnl/t_vtx_exec.c b/src/mesa/tnl/t_vtx_exec.c
deleted file mode 100644
index 900c4ab6cc1..00000000000
--- a/src/mesa/tnl/t_vtx_exec.c
+++ /dev/null
@@ -1,293 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version: 5.1
- *
- * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Keith Whitwell <[email protected]>
- */
-
-#include "glheader.h"
-#include "api_eval.h"
-#include "context.h"
-#include "enums.h"
-#include "state.h"
-#include "macros.h"
-#include "math/m_eval.h"
-#include "t_vtx_api.h"
-#include "t_pipeline.h"
-
-
-static void _tnl_print_vtx( GLcontext *ctx )
-{
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- GLuint count = tnl->vtx.initial_counter - tnl->vtx.counter;
- GLuint i;
-
- _mesa_debug(ctx, "_tnl_print_vtx: %u vertices %d primitives, %d vertsize\n",
- count,
- tnl->vtx.prim_count,
- tnl->vtx.vertex_size);
-
- for (i = 0 ; i < tnl->vtx.prim_count ; i++) {
- struct tnl_prim *prim = &tnl->vtx.prim[i];
- _mesa_debug(NULL, " prim %d: %s %d..%d %s %s\n",
- i,
- _mesa_lookup_enum_by_nr(prim->mode & PRIM_MODE_MASK),
- prim->start,
- prim->start + prim->count,
- (prim->mode & PRIM_BEGIN) ? "BEGIN" : "(wrap)",
- (prim->mode & PRIM_END) ? "END" : "(wrap)");
- }
-}
-
-GLboolean *_tnl_translate_edgeflag( GLcontext *ctx, const GLfloat *data,
- GLuint count, GLuint stride )
-{
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- GLboolean *ef = tnl->vtx.edgeflag_tmp;
- GLuint i;
-
- if (!ef)
- ef = tnl->vtx.edgeflag_tmp = (GLboolean *) MALLOC( tnl->vb.Size );
-
- for (i = 0 ; i < count ; i++, data += stride)
- ef[i] = (data[0] == 1.0);
-
- return ef;
-}
-
-
-GLboolean *_tnl_import_current_edgeflag( GLcontext *ctx,
- GLuint count )
-{
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- GLboolean *ef = tnl->vtx.edgeflag_tmp;
- GLboolean tmp = ctx->Current.EdgeFlag;
- GLuint i;
-
- if (!ef)
- ef = tnl->vtx.edgeflag_tmp = (GLboolean *) MALLOC( tnl->vb.Size );
-
- for (i = 0 ; i < count ; i++)
- ef[i] = tmp;
-
- return ef;
-}
-
-static INLINE GLint get_size( const GLfloat *f )
-{
- if (f[3] != 1.0) return 4;
- if (f[2] != 0.0) return 3;
- return 2;
-}
-
-/* Some nasty stuff still hanging on here.
- *
- * TODO - remove VB->NormalPtr, etc and just use the AttrPtr's.
- */
-static void _tnl_vb_bind_vtx( GLcontext *ctx )
-{
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- struct vertex_buffer *VB = &tnl->vb;
- struct tnl_vertex_arrays *tmp = &tnl->vtx_inputs;
- GLfloat *data = tnl->vtx.buffer;
- GLuint count = tnl->vtx.initial_counter - tnl->vtx.counter;
- GLuint attr, i;
-
-#undef DEBUG_VTX
-
-#ifdef DEBUG_VTX
- fprintf(stderr, "_tnl_vb_bind_vtx(): %d verts %d vertsize\n",
- count, tnl->vtx.vertex_size);
-#endif
-
-
- /* Setup constant data in the VB.
- */
- VB->Count = count;
- VB->Primitive = tnl->vtx.prim;
- VB->PrimitiveCount = tnl->vtx.prim_count;
- VB->Elts = NULL;
- VB->NormalLengthPtr = NULL;
-
- for (attr = 0; attr <= _TNL_ATTRIB_EDGEFLAG ; attr++) {
- if (tnl->vtx.attrsz[attr]) {
- tmp->Attribs[attr].count = count;
- tmp->Attribs[attr].data = (GLfloat (*)[4]) data;
- tmp->Attribs[attr].start = data;
- tmp->Attribs[attr].size = tnl->vtx.attrsz[attr];
- tmp->Attribs[attr].stride = tnl->vtx.vertex_size * sizeof(GLfloat);
- VB->AttribPtr[attr] = &tmp->Attribs[attr];
- data += tnl->vtx.attrsz[attr];
- }
- else {
-/* VB->AttribPtr[attr] = &tnl->current.Attribs[attr]; */
-
-
- tmp->Attribs[attr].count = 1;
- tmp->Attribs[attr].data = (GLfloat (*)[4]) tnl->vtx.current[attr];
- tmp->Attribs[attr].start = tnl->vtx.current[attr];
- tmp->Attribs[attr].size = get_size( tnl->vtx.current[attr] );
- tmp->Attribs[attr].stride = 0;
- VB->AttribPtr[attr] = &tmp->Attribs[attr];
- }
- }
-
-
- /* Copy and translate EdgeFlag to a contiguous array of GLbooleans
- */
- if (ctx->Polygon.FrontMode != GL_FILL || ctx->Polygon.BackMode != GL_FILL) {
- if (tnl->vtx.attrsz[_TNL_ATTRIB_EDGEFLAG]) {
- VB->EdgeFlag = _tnl_translate_edgeflag( ctx, data, count,
- tnl->vtx.vertex_size );
- data++;
- }
- else
- VB->EdgeFlag = _tnl_import_current_edgeflag( ctx, count );
- }
-
- /* Legacy pointers -- remove one day.
- */
- VB->ObjPtr = VB->AttribPtr[_TNL_ATTRIB_POS];
- VB->NormalPtr = VB->AttribPtr[_TNL_ATTRIB_NORMAL];
- VB->ColorPtr[0] = VB->AttribPtr[_TNL_ATTRIB_COLOR0];
- VB->ColorPtr[1] = NULL;
- VB->SecondaryColorPtr[0] = VB->AttribPtr[_TNL_ATTRIB_COLOR1];
- VB->SecondaryColorPtr[1] = NULL;
- VB->IndexPtr[0] = VB->AttribPtr[_TNL_ATTRIB_COLOR_INDEX];
- VB->IndexPtr[1] = NULL;
- VB->FogCoordPtr = VB->AttribPtr[_TNL_ATTRIB_FOG];
-
- for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) {
- VB->TexCoordPtr[i] = VB->AttribPtr[_TNL_ATTRIB_TEX0 + i];
- }
-}
-
-
-/*
- * NOTE: Need to have calculated primitives by this point -- do it on the fly.
- * NOTE: Old 'parity' issue is gone.
- */
-static GLuint _tnl_copy_vertices( GLcontext *ctx )
-{
- TNLcontext *tnl = TNL_CONTEXT( ctx );
- GLuint nr = tnl->vtx.prim[tnl->vtx.prim_count-1].count;
- GLuint ovf, i;
- GLuint sz = tnl->vtx.vertex_size;
- GLfloat *dst = tnl->vtx.copied.buffer;
- GLfloat *src = (tnl->vtx.buffer +
- tnl->vtx.prim[tnl->vtx.prim_count-1].start *
- tnl->vtx.vertex_size);
-
-
- switch( ctx->Driver.CurrentExecPrimitive )
- {
- case GL_POINTS:
- return 0;
- case GL_LINES:
- ovf = nr&1;
- for (i = 0 ; i < ovf ; i++)
- _mesa_memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz * sizeof(GLfloat) );
- return i;
- case GL_TRIANGLES:
- ovf = nr%3;
- for (i = 0 ; i < ovf ; i++)
- _mesa_memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz * sizeof(GLfloat) );
- return i;
- case GL_QUADS:
- ovf = nr&3;
- for (i = 0 ; i < ovf ; i++)
- _mesa_memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz * sizeof(GLfloat) );
- return i;
- case GL_LINE_STRIP:
- if (nr == 0)
- return 0;
- else {
- _mesa_memcpy( dst, src+(nr-1)*sz, sz * sizeof(GLfloat) );
- return 1;
- }
- case GL_LINE_LOOP:
- case GL_TRIANGLE_FAN:
- case GL_POLYGON:
- if (nr == 0)
- return 0;
- else if (nr == 1) {
- _mesa_memcpy( dst, src+0, sz * sizeof(GLfloat) );
- return 1;
- } else {
- _mesa_memcpy( dst, src+0, sz * sizeof(GLfloat) );
- _mesa_memcpy( dst+sz, src+(nr-1)*sz, sz * sizeof(GLfloat) );
- return 2;
- }
- case GL_TRIANGLE_STRIP:
- /* no parity issue, but need to make sure the tri is not drawn twice */
- if (nr & 1) {
- tnl->vtx.prim[tnl->vtx.prim_count-1].count--;
- }
- /* fallthrough */
- case GL_QUAD_STRIP:
- switch (nr) {
- case 0: ovf = 0; break;
- case 1: ovf = 1; break;
- default: ovf = 2 + (nr&1); break;
- }
- for (i = 0 ; i < ovf ; i++)
- _mesa_memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz * sizeof(GLfloat) );
- return i;
- case PRIM_OUTSIDE_BEGIN_END:
- return 0;
- default:
- assert(0);
- return 0;
- }
-}
-
-
-/**
- * Execute the buffer and save copied verts.
- */
-void _tnl_flush_vtx( GLcontext *ctx )
-{
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- GLuint vertex_count = tnl->vtx.initial_counter - tnl->vtx.counter;
-
- if (0)
- _tnl_print_vtx( ctx );
-
- if (tnl->vtx.prim_count && vertex_count) {
-
- tnl->vtx.copied.nr = _tnl_copy_vertices( ctx );
-
- if (tnl->vtx.copied.nr != vertex_count) {
- if (ctx->NewState)
- _mesa_update_state( ctx );
-
- _tnl_vb_bind_vtx( ctx );
-
- tnl->Driver.RunPipeline( ctx );
- }
- }
-
- tnl->vtx.prim_count = 0;
- tnl->vtx.counter = tnl->vtx.initial_counter;
- tnl->vtx.vbptr = tnl->vtx.buffer;
-}