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authorAdam Jackson <[email protected]>2004-10-24 02:05:40 +0000
committerAdam Jackson <[email protected]>2004-10-24 02:05:40 +0000
commit94987beb2c9e87d9c55db5cb7c089dc77f78df94 (patch)
tree714d8c344090c992e6a55658bc14ef4d585761ac /src/mesa/tnl/t_vtx_eval.c
parent07553c58fd068a0e1b43e564fba1baffa6ea222d (diff)
Bug #1682: Mesa core code that gets linked into DRI drivers should never call
through the GL API directly, but should instead use the GL_CALL macro.
Diffstat (limited to 'src/mesa/tnl/t_vtx_eval.c')
-rw-r--r--src/mesa/tnl/t_vtx_eval.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/tnl/t_vtx_eval.c b/src/mesa/tnl/t_vtx_eval.c
index ea9da13fe4e..5a24c70d21f 100644
--- a/src/mesa/tnl/t_vtx_eval.c
+++ b/src/mesa/tnl/t_vtx_eval.c
@@ -165,9 +165,9 @@ void _tnl_do_EvalCoord1f(GLcontext* ctx, GLfloat u)
map->Order);
if (tnl->vtx.eval.map1[0].sz == 4)
- glVertex4fv( vertex );
+ GL_CALL(Vertex4fv)( vertex );
else
- glVertex3fv( vertex );
+ GL_CALL(Vertex3fv)( vertex );
}
}
@@ -244,9 +244,9 @@ void _tnl_do_EvalCoord2f( GLcontext* ctx, GLfloat u, GLfloat v )
}
if (tnl->vtx.attrsz[0] == 4)
- glVertex4fv( vertex );
+ GL_CALL(Vertex4fv)( vertex );
else
- glVertex3fv( vertex );
+ GL_CALL(Vertex3fv)( vertex );
}
}