diff options
author | Keith Whitwell <[email protected]> | 2002-04-18 08:17:03 +0000 |
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committer | Keith Whitwell <[email protected]> | 2002-04-18 08:17:03 +0000 |
commit | 9ff3e9d992bcd7b195feb39a2aacc7d0ea43bd5a (patch) | |
tree | 28334c7694729f5aafe3619b33b0c37ffa700852 /src/mesa/tnl/t_vtx_api.h | |
parent | ef65c60d887e47d9f5da72b415b52e215850988d (diff) |
Core of the future vertex engine. Isn't built yet, nor will be for a while...
Checkpoint commit.
Diffstat (limited to 'src/mesa/tnl/t_vtx_api.h')
-rw-r--r-- | src/mesa/tnl/t_vtx_api.h | 234 |
1 files changed, 234 insertions, 0 deletions
diff --git a/src/mesa/tnl/t_vtx_api.h b/src/mesa/tnl/t_vtx_api.h new file mode 100644 index 00000000000..6bfdbe8fe39 --- /dev/null +++ b/src/mesa/tnl/t_vtx_api.h @@ -0,0 +1,234 @@ +/* $XFree86$ */ +/************************************************************************** + +Copyright 2002 Tungsten Graphics Inc., Cedar Park, Texas. + +All Rights Reserved. + +Permission is hereby granted, free of charge, to any person obtaining a +copy of this software and associated documentation files (the "Software"), +to deal in the Software without restriction, including without limitation +on the rights to use, copy, modify, merge, publish, distribute, sub +license, and/or sell copies of the Software, and to permit persons to whom +the Software is furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice (including the next +paragraph) shall be included in all copies or substantial portions of the +Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +TUNGSTEN GRAPHICS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, +DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +USE OR OTHER DEALINGS IN THE SOFTWARE. + +**************************************************************************/ + +/* + * Authors: + * Keith Whitwell <[email protected]> + * + */ + +#ifndef __RADEON_VTXFMT_H__ +#define __RADEON_VTXFMT_H__ + +#ifdef GLX_DIRECT_RENDERING + +#include "_tnl__context.h" + +extern void _tnl_UpdateVtxfmt( GLcontext *ctx ); +extern void _tnl_InitVtxfmt( GLcontext *ctx ); +extern void _tnl_InvalidateVtxfmt( GLcontext *ctx ); +extern void _tnl_DestroyVtxfmt( GLcontext *ctx ); + +typedef void (*p4f)( GLfloat, GLfloat, GLfloat, GLfloat ); +typedef void (*p3f)( GLfloat, GLfloat, GLfloat ); +typedef void (*p2f)( GLfloat, GLfloat ); +typedef void (*p1f)( GLfloat ); +typedef void (*pe2f)( GLenum, GLfloat, GLfloat ); +typedef void (*pe1f)( GLenum, GLfloat ); +typedef void (*p4ub)( GLubyte, GLubyte, GLubyte, GLubyte ); +typedef void (*p3ub)( GLubyte, GLubyte, GLubyte ); +typedef void (*pfv)( const GLfloat * ); +typedef void (*pefv)( GLenum, const GLfloat * ); +typedef void (*pubv)( const GLubyte * ); + +/* Want to keep a cache of these around. Each is parameterized by + * only a single value which has only a small range. Only expect a + * few, so just rescan the list each time? + */ +struct dynfn { + struct dynfn *next, *prev; + int key; + char *code; +}; + +struct dfn_lists { + struct dynfn Vertex2f; + struct dynfn Vertex2fv; + struct dynfn Vertex3f; + struct dynfn Vertex3fv; + struct dynfn Color4ub; + struct dynfn Color4ubv; + struct dynfn Color3ub; + struct dynfn Color3ubv; + struct dynfn Color4f; + struct dynfn Color4fv; + struct dynfn Color3f; + struct dynfn Color3fv; + struct dynfn SecondaryColor3ubEXT; + struct dynfn SecondaryColor3ubvEXT; + struct dynfn SecondaryColor3fEXT; + struct dynfn SecondaryColor3fvEXT; + struct dynfn Normal3f; + struct dynfn Normal3fv; + struct dynfn TexCoord2f; + struct dynfn TexCoord2fv; + struct dynfn TexCoord1f; + struct dynfn TexCoord1fv; + struct dynfn MultiTexCoord2fARB; + struct dynfn MultiTexCoord2fvARB; + struct dynfn MultiTexCoord1fARB; + struct dynfn MultiTexCoord1fvARB; +}; + +struct _vb; + +struct dfn_generators { + struct dynfn *(*Vertex2f)( struct _vb *, int ); + struct dynfn *(*Vertex2fv)( struct _vb *, int ); + struct dynfn *(*Vertex3f)( struct _vb *, int ); + struct dynfn *(*Vertex3fv)( struct _vb *, int ); + struct dynfn *(*Color4ub)( struct _vb *, int ); + struct dynfn *(*Color4ubv)( struct _vb *, int ); + struct dynfn *(*Color3ub)( struct _vb *, int ); + struct dynfn *(*Color3ubv)( struct _vb *, int ); + struct dynfn *(*Color4f)( struct _vb *, int ); + struct dynfn *(*Color4fv)( struct _vb *, int ); + struct dynfn *(*Color3f)( struct _vb *, int ); + struct dynfn *(*Color3fv)( struct _vb *, int ); + struct dynfn *(*SecondaryColor3ubEXT)( struct _vb *, int ); + struct dynfn *(*SecondaryColor3ubvEXT)( struct _vb *, int ); + struct dynfn *(*SecondaryColor3fEXT)( struct _vb *, int ); + struct dynfn *(*SecondaryColor3fvEXT)( struct _vb *, int ); + struct dynfn *(*Normal3f)( struct _vb *, int ); + struct dynfn *(*Normal3fv)( struct _vb *, int ); + struct dynfn *(*TexCoord2f)( struct _vb *, int ); + struct dynfn *(*TexCoord2fv)( struct _vb *, int ); + struct dynfn *(*TexCoord1f)( struct _vb *, int ); + struct dynfn *(*TexCoord1fv)( struct _vb *, int ); + struct dynfn *(*MultiTexCoord2fARB)( struct _vb *, int ); + struct dynfn *(*MultiTexCoord2fvARB)( struct _vb *, int ); + struct dynfn *(*MultiTexCoord1fARB)( struct _vb *, int ); + struct dynfn *(*MultiTexCoord1fvARB)( struct _vb *, int ); +}; + +struct prim { + GLuint start; + GLuint end; + GLuint prim; +}; + +#define _TNL__MAX_PRIMS 64 + + + +struct tnl_vbinfo { + /* Keep these first: referenced from codegen templates: + */ + GLint counter; + GLint *dmaptr; + void (*notify)( void ); + union { float f; int i; GLubyte ub4[4]; } vertex[16*4]; + + GLfloat *attrptr[16]; + GLuint size[16]; + + GLenum *prim; /* &ctx->Driver.CurrentExecPrimitive */ + GLuint primflags; + + GLboolean installed; + GLboolean recheck; + + GLint vertex_size; + GLint initial_counter; + GLint nrverts; + GLuint vertex_format; + + GLuint installed_vertex_format; + + struct prim primlist[RADEON_MAX_PRIMS]; + int nrprims; + + struct dfn_lists dfn_cache; + struct dfn_generators codegen; + GLvertexformat vtxfmt; +}; + + +extern void _tnl_InitVtxfmtChoosers( GLvertexformat *vfmt ); + + +#define FIXUP( CODE, OFFSET, CHECKVAL, NEWVAL ) \ +do { \ + int *icode = (int *)(CODE+OFFSET); \ + assert (*icode == CHECKVAL); \ + *icode = (int)NEWVAL; \ +} while (0) + + +/* Useful for figuring out the offsets: + */ +#define FIXUP2( CODE, OFFSET, CHECKVAL, NEWVAL ) \ +do { \ + while (*(int *)(CODE+OFFSET) != CHECKVAL) OFFSET++; \ + fprintf(stderr, "%s/%d CVAL %x OFFSET %d\n", __FUNCTION__, \ + __LINE__, CHECKVAL, OFFSET); \ + *(int *)(CODE+OFFSET) = (int)NEWVAL; \ + OFFSET += 4; \ +} while (0) + +/* + */ +void _tnl_InitCodegen( struct dfn_generators *gen ); +void _tnl_InitX86Codegen( struct dfn_generators *gen ); +void _tnl_InitSSECodegen( struct dfn_generators *gen ); + +void _tnl_copy_to_current( GLcontext *ctx ); + + +/* Defined in tnl_vtxfmt_c.c. + */ +struct dynfn *tnl_makeX86Vertex2f( TNLcontext *, int ); +struct dynfn *tnl_makeX86Vertex2fv( TNLcontext *, int ); +struct dynfn *tnl_makeX86Vertex3f( TNLcontext *, int ); +struct dynfn *tnl_makeX86Vertex3fv( TNLcontext *, int ); +struct dynfn *tnl_makeX86Color4ub( TNLcontext *, int ); +struct dynfn *tnl_makeX86Color4ubv( TNLcontext *, int ); +struct dynfn *tnl_makeX86Color3ub( TNLcontext *, int ); +struct dynfn *tnl_makeX86Color3ubv( TNLcontext *, int ); +struct dynfn *tnl_makeX86Color4f( TNLcontext *, int ); +struct dynfn *tnl_makeX86Color4fv( TNLcontext *, int ); +struct dynfn *tnl_makeX86Color3f( TNLcontext *, int ); +struct dynfn *tnl_makeX86Color3fv( TNLcontext *, int ); +struct dynfn *tnl_makeX86SecondaryColor3ubEXT( TNLcontext *, int ); +struct dynfn *tnl_makeX86SecondaryColor3ubvEXT( TNLcontext *, int ); +struct dynfn *tnl_makeX86SecondaryColor3fEXT( TNLcontext *, int ); +struct dynfn *tnl_makeX86SecondaryColor3fvEXT( TNLcontext *, int ); +struct dynfn *tnl_makeX86Normal3f( TNLcontext *, int ); +struct dynfn *tnl_makeX86Normal3fv( TNLcontext *, int ); +struct dynfn *tnl_makeX86TexCoord2f( TNLcontext *, int ); +struct dynfn *tnl_makeX86TexCoord2fv( TNLcontext *, int ); +struct dynfn *tnl_makeX86TexCoord1f( TNLcontext *, int ); +struct dynfn *tnl_makeX86TexCoord1fv( TNLcontext *, int ); +struct dynfn *tnl_makeX86MultiTexCoord2fARB( TNLcontext *, int ); +struct dynfn *tnl_makeX86MultiTexCoord2fvARB( TNLcontext *, int ); +struct dynfn *tnl_makeX86MultiTexCoord1fARB( TNLcontext *, int ); +struct dynfn *tnl_makeX86MultiTexCoord1fvARB( TNLcontext *, int ); + + +#endif +#endif |