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authorSamuel Iglesias Gonsalvez <[email protected]>2015-09-11 10:02:56 +0200
committerSamuel Iglesias Gonsalvez <[email protected]>2015-09-29 10:03:47 +0200
commit38004eb17ce9663a4343bae4e783e97e73596e9c (patch)
tree413951ae8a39e67f22ad1b3a1f7a09623ba41831 /src/mesa/tnl/t_vp_build.h
parent589249a792a1db04a3cb41a8e319dabacf3e6123 (diff)
main: fix ACTIVE_UNIFORM_BLOCKS value
NumUniformBlocks also counts shader storage blocks. NumUniformBlocks variable will be renamed in a later patch to avoid misunderstandings. v2: - Modify the condition to use !IsShaderStorage and the list of uniform blocks (Timothy) Signed-off-by: Samuel Iglesias Gonsalvez <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
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