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author | Timothy Arceri <[email protected]> | 2016-12-20 21:37:25 +1100 |
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committer | Timothy Arceri <[email protected]> | 2016-12-31 09:48:51 +1100 |
commit | 68245aa6f5f832ba3066fb65050ff79ad3e5531c (patch) | |
tree | ab1099d0ff35577fbae59c108b05d93cdbd5958f /src/mesa/tnl/t_vertex.h | |
parent | 9d99dc4bc1fda9906e8dc576d6116fbdb05f67ac (diff) |
glsl/mesa: add reference to gl_shader_program_data from gl_program
We also add the stubs for the standalone compiler in this change.
By adding a reference here we can now refactor some code to use
gl_program where we were previously awkwardly using gl_shader_program.
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/tnl/t_vertex.h')
0 files changed, 0 insertions, 0 deletions