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authorKenneth Graunke <[email protected]>2018-08-02 11:31:27 -0700
committerKenneth Graunke <[email protected]>2018-08-09 12:33:38 -0700
commit11b9f63a7403225c75de07a658a71063bde99ac9 (patch)
treeaf9e93d3babffcbbcda98345b4cb53131fcb9e01 /src/mesa/tnl/t_vertex.c
parent63a6b719d98fb1ad58ae93c2de859e6d4bfa8b8b (diff)
i965: Only enable depth IZ signals if there's an actual depthbuffer.
According to the G45 PRM Volume 2 Page 265 we're supposed to only set these signals when there is an actual depth buffer. Note that we already do this for the stencil buffer by virtue of brw->stencil_enabled invoking _mesa_is_stencil_enabled(ctx) which checks whether the current drawbuffer's visual has stencil bits (which is updated based on what buffers are bound). We just need to do it for depth as well. Not observed to fix anything. Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/mesa/tnl/t_vertex.c')
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