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authorBrian Paul <[email protected]>2006-04-06 22:11:57 +0000
committerBrian Paul <[email protected]>2006-04-06 22:11:57 +0000
commit51faca127005c41277df76bc8eafc8fd64ca0673 (patch)
tree3ef6f2ae8f1616746e8d7316b0ca8d23267081e0 /src/mesa/tnl/t_vb_vertex.c
parentf51a32e82a907363a77d91b855e519f43191cad8 (diff)
Rename CLIP_ALL_BITS to CLIP_FRUSTUM_BITS to reflect the fact that the value
only includes the 6 frustum bits, not the user-clip plane bit, nor the vertex cull bit.
Diffstat (limited to 'src/mesa/tnl/t_vb_vertex.c')
-rw-r--r--src/mesa/tnl/t_vb_vertex.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/tnl/t_vb_vertex.c b/src/mesa/tnl/t_vb_vertex.c
index e0a58aaaf3e..100fca2a226 100644
--- a/src/mesa/tnl/t_vb_vertex.c
+++ b/src/mesa/tnl/t_vb_vertex.c
@@ -168,7 +168,7 @@ static GLboolean run_vertex_stage( GLcontext *ctx,
* the clipmask.
*/
store->ormask = 0;
- store->andmask = CLIP_ALL_BITS;
+ store->andmask = CLIP_FRUSTUM_BITS;
if (tnl->NeedNdcCoords) {
VB->NdcPtr =