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author | Eric Anholt <[email protected]> | 2010-08-27 12:00:29 -0700 |
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committer | Eric Anholt <[email protected]> | 2010-08-27 12:02:15 -0700 |
commit | 0435cb348aaa8f2d8163a38517a098e27a81adef (patch) | |
tree | 95d36def29660f282b7864fc165073c1b9863993 /src/mesa/tnl/t_vb_vertex.c | |
parent | 83e3a2d97095d0ef062f210673eb23031fe1cb9a (diff) |
i965: Fix swizzling in vector splitting for the new FS backend.
We weren't smearing a component of a split RHS out to reach an unsplit
LHS's writemask, so gl_FragColor (always unsplit) would often get
uninitialized values.
Fixes: glsl-algebraic-add-add-1 (and probably many others).
Diffstat (limited to 'src/mesa/tnl/t_vb_vertex.c')
0 files changed, 0 insertions, 0 deletions