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authorEric Anholt <[email protected]>2009-08-26 09:51:15 -0700
committerEric Anholt <[email protected]>2009-09-08 14:30:15 -0700
commitb4922b533155cc139ebafb111502bb55d2ad2ccf (patch)
treea784133f9de7e5fccda5305ab926bebc5ffbaf19 /src/mesa/tnl/t_vb_vertex.c
parent3e4539a471da48066a83eda8e14301dbc4dbf6db (diff)
mesa: Add support for ARB_depth_clamp.
This currently doesn't include fixing up the cliptests in the assembly paths to support ARB_depth_clamp, so enabling depth_clamp forces the C path.
Diffstat (limited to 'src/mesa/tnl/t_vb_vertex.c')
-rw-r--r--src/mesa/tnl/t_vb_vertex.c6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/mesa/tnl/t_vb_vertex.c b/src/mesa/tnl/t_vb_vertex.c
index 30aa7c40868..6a746417c87 100644
--- a/src/mesa/tnl/t_vb_vertex.c
+++ b/src/mesa/tnl/t_vb_vertex.c
@@ -173,7 +173,8 @@ static GLboolean run_vertex_stage( GLcontext *ctx,
&store->proj,
store->clipmask,
&store->ormask,
- &store->andmask );
+ &store->andmask,
+ !ctx->Transform.DepthClamp );
}
else {
VB->NdcPtr = NULL;
@@ -181,7 +182,8 @@ static GLboolean run_vertex_stage( GLcontext *ctx,
NULL,
store->clipmask,
&store->ormask,
- &store->andmask );
+ &store->andmask,
+ !ctx->Transform.DepthClamp );
}
if (store->andmask)