diff options
author | Brian <[email protected]> | 2006-12-13 14:58:13 -0700 |
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committer | Brian <[email protected]> | 2006-12-13 14:58:13 -0700 |
commit | a328e469d328f8b6fd5afdfc21d576fa1a2c43fc (patch) | |
tree | 5e5e2a7ef745a97abbbeca7378ea348a0836c49e /src/mesa/tnl/t_vb_texmat.c | |
parent | fe1d01cb398cbcb5b28a0b222845d3865c4d612b (diff) |
Checkpoint work for new GLSL compiler back-end.
Among changes:
Remove ctx->FragmentProgram._Active
Remove _UseTexEnvProgram
Move _MaintainTnlProgram, _MaintainTexEnvProgram, _TexEnvProgram and
_TnlProgram fields.
Remove/disable old GLSL interpreter code.
Diffstat (limited to 'src/mesa/tnl/t_vb_texmat.c')
-rw-r--r-- | src/mesa/tnl/t_vb_texmat.c | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/src/mesa/tnl/t_vb_texmat.c b/src/mesa/tnl/t_vb_texmat.c index fa9222c0f14..674d36f8cbe 100644 --- a/src/mesa/tnl/t_vb_texmat.c +++ b/src/mesa/tnl/t_vb_texmat.c @@ -61,10 +61,7 @@ static GLboolean run_texmat_stage( GLcontext *ctx, struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; GLuint i; - if (ctx->ShaderObjects._VertexShaderPresent) - return GL_TRUE; - - if (!ctx->Texture._TexMatEnabled || ctx->VertexProgram._Enabled) + if (!ctx->Texture._TexMatEnabled || ctx->VertexProgram._Current) return GL_TRUE; /* ENABLE_TEXMAT implies that the texture matrix is not the |