diff options
author | Brian Paul <[email protected]> | 2002-01-22 14:35:16 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2002-01-22 14:35:16 +0000 |
commit | 4c8fadc6d996c8c433826c4c763104b7d69cf7e5 (patch) | |
tree | 3e85b89009cf5beaf25c28bbe3748f1c90ef9cab /src/mesa/tnl/t_vb_texgen.c | |
parent | 9b681dcc17c9c6d25aa40fa59cd617ae911cf988 (diff) |
Clean-up/renaming of the per-vertex attribute bits, specifically, the
VERT_BIT_* flags are new and used in many places (esp in T&L code).
Updated some comments for doxygen.
Various code clean-ups.
Diffstat (limited to 'src/mesa/tnl/t_vb_texgen.c')
-rw-r--r-- | src/mesa/tnl/t_vb_texgen.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/mesa/tnl/t_vb_texgen.c b/src/mesa/tnl/t_vb_texgen.c index 62898ab599e..f04d36c41ac 100644 --- a/src/mesa/tnl/t_vb_texgen.c +++ b/src/mesa/tnl/t_vb_texgen.c @@ -1,4 +1,4 @@ -/* $Id: t_vb_texgen.c,v 1.11 2002/01/05 20:51:13 brianp Exp $ */ +/* $Id: t_vb_texgen.c,v 1.12 2002/01/22 14:35:17 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -529,7 +529,7 @@ static GLboolean run_texgen_stage( GLcontext *ctx, for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++) if (ctx->Texture._TexGenEnabled & ENABLE_TEXGEN(i)) { - if (stage->changed_inputs & (VERT_EYE | VERT_NORMAL_BIT | VERT_TEX(i))) + if (stage->changed_inputs & (VERT_BIT_EYE | VERT_BIT_NORMAL | VERT_BIT_TEX(i))) store->TexgenFunc[i]( ctx, store, i ); VB->TexCoordPtr[i] = &store->texcoord[i]; @@ -596,23 +596,23 @@ static void check_texgen( GLcontext *ctx, struct gl_pipeline_stage *stage ) GLuint outputs = 0; if (ctx->Texture._GenFlags & TEXGEN_OBJ_LINEAR) - inputs |= VERT_OBJ_BIT; + inputs |= VERT_BIT_POS; if (ctx->Texture._GenFlags & TEXGEN_NEED_EYE_COORD) - inputs |= VERT_EYE; + inputs |= VERT_BIT_EYE; if (ctx->Texture._GenFlags & TEXGEN_NEED_NORMALS) - inputs |= VERT_NORMAL_BIT; + inputs |= VERT_BIT_NORMAL; for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++) if (ctx->Texture._TexGenEnabled & ENABLE_TEXGEN(i)) { - outputs |= VERT_TEX(i); + outputs |= VERT_BIT_TEX(i); /* Need the original input in case it contains a Q coord: * (sigh) */ - inputs |= VERT_TEX(i); + inputs |= VERT_BIT_TEX(i); /* Something for Feedback? */ } |