diff options
author | Keith Whitwell <[email protected]> | 2000-12-28 22:11:04 +0000 |
---|---|---|
committer | Keith Whitwell <[email protected]> | 2000-12-28 22:11:04 +0000 |
commit | 88f3b89a2cb77766d2009b9868c44e03abe2dbb2 (patch) | |
tree | c382e12f28f661a17974ea79b394fbabf101d89e /src/mesa/tnl/t_vb_rendertmp.h | |
parent | e5d6fb20a5c2519ac216a9fa247b5922e76528c1 (diff) |
Add render stage for unclipped vb's to fx driver.
Bump MAX_TEXTURE_UNITS to 8
Fix mem. leak in destroy_lists
Fix crash in q3 (cva generally)
Diffstat (limited to 'src/mesa/tnl/t_vb_rendertmp.h')
-rw-r--r-- | src/mesa/tnl/t_vb_rendertmp.h | 22 |
1 files changed, 19 insertions, 3 deletions
diff --git a/src/mesa/tnl/t_vb_rendertmp.h b/src/mesa/tnl/t_vb_rendertmp.h index bd77b9668a0..5712d342d27 100644 --- a/src/mesa/tnl/t_vb_rendertmp.h +++ b/src/mesa/tnl/t_vb_rendertmp.h @@ -1,4 +1,4 @@ -/* $Id: t_vb_rendertmp.h,v 1.2 2000/12/27 19:57:37 keithw Exp $ */ +/* $Id: t_vb_rendertmp.h,v 1.3 2000/12/28 22:11:06 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -39,7 +39,7 @@ #ifndef NEED_EDGEFLAG_SETUP #define NEED_EDGEFLAG_SETUP 0 #define EDGEFLAG_GET(a) 0 -#define EDGEFLAG_SET(a,b) +#define EDGEFLAG_SET(a,b) (void)b #endif #ifndef RESET_STIPPLE @@ -68,6 +68,7 @@ static void TAG(render_points)( GLcontext *ctx, LOCAL_VARS; (void) flags; +/* fprintf(stderr, "%s %d..%d\n", __FUNCTION__, start, count); */ RESET_OCCLUSION; INIT(GL_POINTS); RENDER_POINTS( start, count ); @@ -83,6 +84,7 @@ static void TAG(render_lines)( GLcontext *ctx, LOCAL_VARS; (void) flags; +/* fprintf(stderr, "%s %d..%d\n", __FUNCTION__, start, count); */ RESET_OCCLUSION; INIT(GL_LINES); for (j=start+1; j<count; j+=2 ) { @@ -102,6 +104,7 @@ static void TAG(render_line_strip)( GLcontext *ctx, LOCAL_VARS; (void) flags; +/* fprintf(stderr, "%s %d..%d\n", __FUNCTION__, start, count); */ RESET_OCCLUSION; INIT(GL_LINES); @@ -125,6 +128,7 @@ static void TAG(render_line_loop)( GLcontext *ctx, (void) flags; +/* fprintf(stderr, "%s %d..%d\n", __FUNCTION__, start, count); */ RESET_OCCLUSION; INIT(GL_LINES); @@ -156,6 +160,7 @@ static void TAG(render_triangles)( GLcontext *ctx, LOCAL_VARS; (void) flags; +/* fprintf(stderr, "%s %d..%d\n", __FUNCTION__, start, count); */ INIT(GL_POLYGON); if (NEED_EDGEFLAG_SETUP) { for (j=start+2; j<count; j+=3) { @@ -186,6 +191,7 @@ static void TAG(render_tri_strip)( GLcontext *ctx, if (TEST_PRIM_PARITY(flags)) parity = 1; +/* fprintf(stderr, "%s %d..%d\n", __FUNCTION__, start, count); */ INIT(GL_POLYGON); if (NEED_EDGEFLAG_SETUP) { for (j=start+2;j<count;j++,parity^=1) { @@ -225,6 +231,7 @@ static void TAG(render_tri_fan)( GLcontext *ctx, LOCAL_VARS; (void) flags; +/* fprintf(stderr, "%s %d..%d\n", __FUNCTION__, start, count); */ INIT(GL_POLYGON); if (NEED_EDGEFLAG_SETUP) { for (j=start+2;j<count;j++) { @@ -270,6 +277,7 @@ static void TAG(render_poly_pv)( GLcontext *ctx, LOCAL_VARS; (void) flags; +/* fprintf(stderr, "%s %d..%d\n", __FUNCTION__, start, count); */ INIT(GL_POLYGON); if (NEED_EDGEFLAG_SETUP) { GLboolean efstart = EDGEFLAG_GET( ELT(start) ); @@ -335,6 +343,7 @@ static void TAG(render_poly)( GLcontext *ctx, GLuint count, GLuint flags ) { +/* fprintf(stderr, "%s %d..%d\n", __FUNCTION__, start, count); */ TAG(render_poly_pv)( ctx, start, count, flags, start ); } @@ -347,6 +356,7 @@ static void TAG(render_quads)( GLcontext *ctx, LOCAL_VARS; (void) flags; +/* fprintf(stderr, "%s %d..%d\n", __FUNCTION__, start, count); */ INIT(GL_POLYGON); if (NEED_EDGEFLAG_SETUP) { for (j=start+3; j<count; j+=4) { @@ -372,6 +382,7 @@ static void TAG(render_quad_strip)( GLcontext *ctx, LOCAL_VARS; (void) flags; +/* fprintf(stderr, "%s %d..%d\n", __FUNCTION__, start, count); */ INIT(GL_POLYGON); if (NEED_EDGEFLAG_SETUP) { for (j=start+3;j<count;j+=2) { @@ -406,10 +417,15 @@ static void TAG(render_noop)( GLcontext *ctx, GLuint count, GLuint flags ) { +/* fprintf(stderr, "%s %d..%d\n", __FUNCTION__, start, count); */ (void)(ctx && start && count && flags); } -static render_func TAG(render_tab)[GL_POLYGON+2] = { +static void (*TAG(render_tab)[GL_POLYGON+2])(GLcontext *, + GLuint, + GLuint, + GLuint) = +{ TAG(render_points), TAG(render_lines), TAG(render_line_loop), |