diff options
author | Keith Whitwell <[email protected]> | 2001-02-16 18:14:41 +0000 |
---|---|---|
committer | Keith Whitwell <[email protected]> | 2001-02-16 18:14:41 +0000 |
commit | 46b0988c673b28e072fd0cbf477632a9ab6f9f18 (patch) | |
tree | 3463116da957c6f13dcb0b415ca8476640503fc7 /src/mesa/tnl/t_vb_render.c | |
parent | 2448fc7deeaa870d879de17158f243f239c05b15 (diff) |
Allow swrast to cope (fairly) cleanly with GL_SEPERATE_SPECULAR when
texturing is not enabled, and without requiring the two colors be
added externally.
As a part of this, collapsed the decomposition of quads into triangles
inside swrast to be hardwired into _swrast_Quad; removed s_quads.[ch].
Removed checks on texture state from t_vb_light.c, which was previously
required by swrast.
Moved the t_dd_ templates to a new directory.
Diffstat (limited to 'src/mesa/tnl/t_vb_render.c')
-rw-r--r-- | src/mesa/tnl/t_vb_render.c | 20 |
1 files changed, 3 insertions, 17 deletions
diff --git a/src/mesa/tnl/t_vb_render.c b/src/mesa/tnl/t_vb_render.c index 9412a0fcb99..25e03a8c4e8 100644 --- a/src/mesa/tnl/t_vb_render.c +++ b/src/mesa/tnl/t_vb_render.c @@ -1,4 +1,4 @@ -/* $Id: t_vb_render.c,v 1.13 2001/02/16 00:35:35 keithw Exp $ */ +/* $Id: t_vb_render.c,v 1.14 2001/02/16 18:14:42 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -63,18 +63,6 @@ -/* typedef void (*clip_line_func)( GLcontext *ctx, */ -/* GLuint i, GLuint j, */ -/* GLubyte mask); */ - -/* typedef void (*clip_poly_func)( GLcontext *ctx, */ -/* GLuint n, GLuint vlist[], */ -/* GLubyte mask ); */ - - - - - /**********************************************************************/ /* Clip single primitives */ /**********************************************************************/ @@ -184,7 +172,7 @@ do { \ #define TAG(x) clip_##x##_verts #define INIT(x) ctx->Driver.RenderPrimitive( ctx, x ) #define RESET_STIPPLE if (stipple) ctx->Driver.ResetLineStipple( ctx ) -#define RESET_OCCLUSION ctx->OcclusionResult = GL_TRUE; +#define RESET_OCCLUSION ctx->OcclusionResult = GL_TRUE #define PRESERVE_VB_DEFS #include "t_vb_rendertmp.h" @@ -268,7 +256,7 @@ static void clip_elt_triangles( GLcontext *ctx, (void) elt; #define RESET_STIPPLE ctx->Driver.ResetLineStipple( ctx ) -#define RESET_OCCLUSION ctx->OcclusionResult = GL_TRUE; +#define RESET_OCCLUSION ctx->OcclusionResult = GL_TRUE #define INIT(x) ctx->Driver.RenderPrimitive( ctx, x ) #define RENDER_TAB_QUALIFIER #define PRESERVE_VB_DEFS @@ -337,8 +325,6 @@ static GLboolean run_render( GLcontext *ctx, length= VB->PrimitiveLength[i]; ASSERT(length || (flags & PRIM_LAST)); ASSERT((flags & PRIM_MODE_MASK) <= GL_POLYGON+1); -/* fprintf(stderr, "Render %s %d..%d\n", */ -/* _mesa_prim_name[flags&PRIM_MODE_MASK], i, i+length); */ if (length) tab[flags & PRIM_MODE_MASK]( ctx, i, i + length, flags ); } |