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author | Eric Anholt <[email protected]> | 2012-03-26 14:04:48 -0700 |
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committer | Eric Anholt <[email protected]> | 2012-04-09 14:34:27 -0700 |
commit | bb430ced7fb2aa26007637a0907d886716e8ddd6 (patch) | |
tree | 4d0e1754c561d52f1f038d815c8bb6848c4dc359 /src/mesa/tnl/t_vb_render.c | |
parent | 659855252107debc47dbac8ec7985e1024d7ab5c (diff) |
glsl: Add texelFetch(*samplerBuffer) entrypoints to GLSL 1.40.
Fix texelFetch(sampler2DRect) and textureSize(samplerBuffer)
generation to not reference a LOD at the same time because it's easier
than not fixing it.
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/tnl/t_vb_render.c')
0 files changed, 0 insertions, 0 deletions